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Yet ANOTHER Alt.Monk
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<blockquote data-quote="Spatzimaus" data-source="post: 531244" data-attributes="member: 3051"><p>Yup, you're awfully close to what I had in mind, although my concept of the Epic progression would be to add levels 6 and 7 to each path (requiring a corresponding stat of 21 and 23, respectively).</p><p></p><p>I was thinking of adding two Feats: one that reduces the stat needed for each step by 1 across the board, and one that reduces by 3 for one path only. Right now it's 11/13/15/17/19 for each step.</p><p>That's as far as I'd be willing to go in "using Feats to advance", because the balance factor of this design is that EVERY level gives you a Feat-or-better ability. The downside, of course, is the very limited selection.</p><p>Although, I might make a Ki Mode feat... that's a possibility.</p><p></p><p>Prestige Classes that add new "paths" would be okay, except that right now there's one path for each stat. The way I see it, though, the six paths are already sort of like 5-level PrCs with easy entrance requirements.</p><p>So, I've made a few PrCs already that tend to be more specialized; no progressive stat requirements, for example, but each PrC depends on having advanced to level 3 in two specific paths (which means class level 11 in Monk at least). Each is a 5-level PrC; I think of them as "advanced paths", but they're almost separate classes; different skill lists, for example.</p><p></p><p>For example, I made the Storm Fist PrC for those people who took Hand/Body; among other things, it lets them replace their base fist damage with elemental damage. A d12 fist attack may be scary, but being able to turn that into d12 fire damage at will is a LOT scarier.</p><p>Then there's the Mindknight PrC, off the WotC website; it was the basis of the Mind path, so I changed the PrC's abilities a bit to make it a Mind/Soul PrC.</p><p>A Ninja might be a Foot/Eye PrC that gets Poison Use, a couple spell-like abilities (See Invis?), some weapon proficiencies, and a Rogue-like skill list.</p><p></p><p>Those 3 right there cover all 6 stats, although I'm working on a few more still. Each of these PrCs would still usually (unless said otherwise) advance the unarmed damage, unarmed BAB, movement rate, AC bonus, etc. of the Monk class, and not count against multiclassing. Actually, I got the idea from the d20 Modern PrCs.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 531244, member: 3051"] Yup, you're awfully close to what I had in mind, although my concept of the Epic progression would be to add levels 6 and 7 to each path (requiring a corresponding stat of 21 and 23, respectively). I was thinking of adding two Feats: one that reduces the stat needed for each step by 1 across the board, and one that reduces by 3 for one path only. Right now it's 11/13/15/17/19 for each step. That's as far as I'd be willing to go in "using Feats to advance", because the balance factor of this design is that EVERY level gives you a Feat-or-better ability. The downside, of course, is the very limited selection. Although, I might make a Ki Mode feat... that's a possibility. Prestige Classes that add new "paths" would be okay, except that right now there's one path for each stat. The way I see it, though, the six paths are already sort of like 5-level PrCs with easy entrance requirements. So, I've made a few PrCs already that tend to be more specialized; no progressive stat requirements, for example, but each PrC depends on having advanced to level 3 in two specific paths (which means class level 11 in Monk at least). Each is a 5-level PrC; I think of them as "advanced paths", but they're almost separate classes; different skill lists, for example. For example, I made the Storm Fist PrC for those people who took Hand/Body; among other things, it lets them replace their base fist damage with elemental damage. A d12 fist attack may be scary, but being able to turn that into d12 fire damage at will is a LOT scarier. Then there's the Mindknight PrC, off the WotC website; it was the basis of the Mind path, so I changed the PrC's abilities a bit to make it a Mind/Soul PrC. A Ninja might be a Foot/Eye PrC that gets Poison Use, a couple spell-like abilities (See Invis?), some weapon proficiencies, and a Rogue-like skill list. Those 3 right there cover all 6 stats, although I'm working on a few more still. Each of these PrCs would still usually (unless said otherwise) advance the unarmed damage, unarmed BAB, movement rate, AC bonus, etc. of the Monk class, and not count against multiclassing. Actually, I got the idea from the d20 Modern PrCs. [/QUOTE]
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