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Yet another alt Ranger
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<blockquote data-quote="Hollywood" data-source="post: 536130" data-attributes="member: 7408"><p>MS, only when through the special abilities really...</p><p></p><p></p><p></p><p>This might be a bit too powerful.. after all "trackless track" is supposed to be just that. Perhaps if you gave a -5 or -10 to the DC. That way a ranger with this ability has a chance at tracking even those who are adept at leaving no tracks, but its not anywhere as easy as normal tracking.</p><p></p><p></p><p></p><p>I can't think of a core class that uses this mechanic, i.e. you get an ability that gives you pluses every so many levels. In all the core classes, at every X levels you gain the ability again and it stacks, i.e. Barbarian's rage, Ranger's Favorite Enemy, Rogue's Sneak Attack. So while I like these abilities, they should only give a +1 bonus and if the Ranger decides to take the ability again, it stacks. Otherwise you effectively are giving the greater than four special abilities. </p><p></p><p>Thinking about it, given that the ranger only has five special ability slots, I'd say its worth a +2 bonus rather than +1 and has a max. stack of two, i.e. a +4 bonus.</p><p></p><p>Also, as a special ability you might want to throw in the 'Bonus Feat' as a choice, much like the Rogue does with its Special Ability.</p></blockquote><p></p>
[QUOTE="Hollywood, post: 536130, member: 7408"] MS, only when through the special abilities really... This might be a bit too powerful.. after all "trackless track" is supposed to be just that. Perhaps if you gave a -5 or -10 to the DC. That way a ranger with this ability has a chance at tracking even those who are adept at leaving no tracks, but its not anywhere as easy as normal tracking. I can't think of a core class that uses this mechanic, i.e. you get an ability that gives you pluses every so many levels. In all the core classes, at every X levels you gain the ability again and it stacks, i.e. Barbarian's rage, Ranger's Favorite Enemy, Rogue's Sneak Attack. So while I like these abilities, they should only give a +1 bonus and if the Ranger decides to take the ability again, it stacks. Otherwise you effectively are giving the greater than four special abilities. Thinking about it, given that the ranger only has five special ability slots, I'd say its worth a +2 bonus rather than +1 and has a max. stack of two, i.e. a +4 bonus. Also, as a special ability you might want to throw in the 'Bonus Feat' as a choice, much like the Rogue does with its Special Ability. [/QUOTE]
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