Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
(Yet another) D&D Movie Speculation thread.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jester David" data-source="post: 7539107" data-attributes="member: 37579"><p>If the movie was being planned as a one-and-done or even a trilogy I'd push for the <em>Jumanji</em> aspect, akin to the D&D movie. Where being pulled into a fantasy realm is a metaphor for the game.</p><p>But since they're hoping to launch a franchise with a number of different films telling different stories, it'd be better to stick with characters in-world. </p><p></p><p>Were I in charge I'd keep it simple for the first story, but have seeds and ideas for where to go next. There's no point having lots of set-up for a franchise which will likely fail.</p><p>See the Dark Universe, most of Fox's X-Men attempts, Sony's Spider-man, etc. Franchises are hard and most fail after two or three movies. </p><p></p><p>To work the movie needs to bring something different to the table beyond other fantasy films. It can't attempt to have the gravitas as <em>Lord of the Rings</em> because it hasn't earned that status or level of seriousness. Not should it try to be as grim and shocking as <em>Game of Thrones</em>. </p><p>The movie should be fun. It should have amusing over the top characters that feel like player characters, with light genre savvy banter and situational awareness. Somewhere between <em>Guardians of the Galaxy</em> and <em>Deadpool</em> only with the fourth wall left intact. Heck, pulling inspiration from the various <em>Hellboy</em> films wouldn't be amiss. </p><p></p><p>You don't want to have too many different hooks and ideas in a film. A film trying to be witting with a deep original plot and sassy character bantering back-and-forth along with a brand new unfamiliar setting is a lot. There's a lot to absorb and pay attention to. A lot of new nouns to remember. </p><p>As such, it helps to have a pretty simple plot. Something easy like being hired to recover a long lost magic item. Stick with the classic <em>Indiana Jones</em> story. And then add witty characters. The movie should SOUND like gamers at the table.</p><p></p><p>I want a film where the adventurers walk down a dungeon and see a long hallway and say:</p><p>"Yeah… that's trapped."</p><p>"A trap. Here. In a hidden temple deep in the Trollmoors? In an unremarkable hallway behind a locked doors and beyond a secret passage?”</p><p>"Yes." </p><p>“Why?”</p><p>“Because it’s where I’d put a trap.”</p><p>“... Fair enough. Let’s break out the ten-foot pole.”</p></blockquote><p></p>
[QUOTE="Jester David, post: 7539107, member: 37579"] If the movie was being planned as a one-and-done or even a trilogy I'd push for the [i]Jumanji[/i] aspect, akin to the D&D movie. Where being pulled into a fantasy realm is a metaphor for the game. But since they're hoping to launch a franchise with a number of different films telling different stories, it'd be better to stick with characters in-world. Were I in charge I'd keep it simple for the first story, but have seeds and ideas for where to go next. There's no point having lots of set-up for a franchise which will likely fail. See the Dark Universe, most of Fox's X-Men attempts, Sony's Spider-man, etc. Franchises are hard and most fail after two or three movies. To work the movie needs to bring something different to the table beyond other fantasy films. It can't attempt to have the gravitas as [i]Lord of the Rings[/i] because it hasn't earned that status or level of seriousness. Not should it try to be as grim and shocking as [i]Game of Thrones[/i]. The movie should be fun. It should have amusing over the top characters that feel like player characters, with light genre savvy banter and situational awareness. Somewhere between [i]Guardians of the Galaxy[/i] and [i]Deadpool[/i] only with the fourth wall left intact. Heck, pulling inspiration from the various [i]Hellboy[/i] films wouldn't be amiss. You don't want to have too many different hooks and ideas in a film. A film trying to be witting with a deep original plot and sassy character bantering back-and-forth along with a brand new unfamiliar setting is a lot. There's a lot to absorb and pay attention to. A lot of new nouns to remember. As such, it helps to have a pretty simple plot. Something easy like being hired to recover a long lost magic item. Stick with the classic [i]Indiana Jones[/i] story. And then add witty characters. The movie should SOUND like gamers at the table. I want a film where the adventurers walk down a dungeon and see a long hallway and say: "Yeah… that's trapped." "A trap. Here. In a hidden temple deep in the Trollmoors? In an unremarkable hallway behind a locked doors and beyond a secret passage?” "Yes." “Why?” “Because it’s where I’d put a trap.” “... Fair enough. Let’s break out the ten-foot pole.” [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
(Yet another) D&D Movie Speculation thread.
Top