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General Tabletop Discussion
*Pathfinder & Starfinder
Yet Another Fighter Replacement Called The "Warrior"
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<blockquote data-quote="comrade raoul" data-source="post: 1516438" data-attributes="member: 554"><p>The class is <a href="http://www.sccs.swarthmore.edu/users/04/bagley/warrior.htm" target="_blank">here</a>.</p><p></p><p>Note that it was originally designed in the context of <em>Arcana Unearthed</em>, to replace the warmain and the unfettered. (That is, to fold both classes into one, very modular class that could effectively model both classes, a mix of each, or wholly different sorts of combat specialists.) As such, it is somewhat more powerful than the fighter; this may or may not be a problem. (It may be that the fighter as it stands now is actually a bit less powerful than it ought to be, compared to the overhauled barbarian, paladin, and ranger of 3.5e. Say what you will about power creep.)</p><p></p><p>Still, the warrior may need to be toned down. The best way to do that, I think would be to reduce the rate at which it gets bonus feats (perhaps the warrior ought to get bonus feats like the AU warmain and unfettered, at 2nd level and every four levels thereafter, with an extra feat at 20th level for good measure.) At this point I don't think this is necessary, but if there's strong opinion that it in fact is, that's probably the approach I'd take.</p><p></p><p>More broadly, though, let me know what you think, especially in terms of specific abilities.</p></blockquote><p></p>
[QUOTE="comrade raoul, post: 1516438, member: 554"] The class is [url=www.sccs.swarthmore.edu/users/04/bagley/warrior.htm]here[/url]. Note that it was originally designed in the context of [i]Arcana Unearthed[/i], to replace the warmain and the unfettered. (That is, to fold both classes into one, very modular class that could effectively model both classes, a mix of each, or wholly different sorts of combat specialists.) As such, it is somewhat more powerful than the fighter; this may or may not be a problem. (It may be that the fighter as it stands now is actually a bit less powerful than it ought to be, compared to the overhauled barbarian, paladin, and ranger of 3.5e. Say what you will about power creep.) Still, the warrior may need to be toned down. The best way to do that, I think would be to reduce the rate at which it gets bonus feats (perhaps the warrior ought to get bonus feats like the AU warmain and unfettered, at 2nd level and every four levels thereafter, with an extra feat at 20th level for good measure.) At this point I don't think this is necessary, but if there's strong opinion that it in fact is, that's probably the approach I'd take. More broadly, though, let me know what you think, especially in terms of specific abilities. [/QUOTE]
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Yet Another Fighter Replacement Called The "Warrior"
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