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<blockquote data-quote="ExploderWizard" data-source="post: 4752376" data-attributes="member: 66434"><p>This is a good point. If a game shop does not have product that you can't get at a big chain bookstore then there is less of a draw for the out of the way shop vs the (sometimes) more accessable bookstore.</p><p> </p><p>There is a another point to consider, and thats one of the use of retail space vs product that doesn't move fast. If a game shop has most of its retail space devoted to niche product that doesn't sell well it becomes a lot harder to stay in business. </p><p> </p><p>That rare supplement might be a great find for the browsing gamer but lets look at things from the FLGS perspective:</p><p> </p><p>1) The product sits on shelf perhaps for years. The game its for may no longer be in print or supported. The product gathers dust and sits forgotten.</p><p>2) The product is kept in inventory WAY longer that it should be resulting in additional tax each year, display space that could be used for moving product wasted, ect.</p><p> </p><p>3) After enough time goes by the inventory tax, and waste of display space mean that when Joe gamer does happen by and finally buys the product, there is little to no profit in the sale for the store. The distributor and game company made thier money long ago, leaving the retailer holding the bag. </p><p> </p><p> </p><p>Finding those hard to find items might be nice for the occasional customer but the cost of the experience can be bad for the shop owners.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4752376, member: 66434"] This is a good point. If a game shop does not have product that you can't get at a big chain bookstore then there is less of a draw for the out of the way shop vs the (sometimes) more accessable bookstore. There is a another point to consider, and thats one of the use of retail space vs product that doesn't move fast. If a game shop has most of its retail space devoted to niche product that doesn't sell well it becomes a lot harder to stay in business. That rare supplement might be a great find for the browsing gamer but lets look at things from the FLGS perspective: 1) The product sits on shelf perhaps for years. The game its for may no longer be in print or supported. The product gathers dust and sits forgotten. 2) The product is kept in inventory WAY longer that it should be resulting in additional tax each year, display space that could be used for moving product wasted, ect. 3) After enough time goes by the inventory tax, and waste of display space mean that when Joe gamer does happen by and finally buys the product, there is little to no profit in the sale for the store. The distributor and game company made thier money long ago, leaving the retailer holding the bag. Finding those hard to find items might be nice for the occasional customer but the cost of the experience can be bad for the shop owners. [/QUOTE]
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