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<blockquote data-quote="Kabol" data-source="post: 1588439" data-attributes="member: 18116"><p>I always figured Fighter/Monk be a good Combo. Better BAB means More attacks/flurries so a good dmg output, Good Saves, Good Abilities and a hunk load of feats. Monks always get a ton of realy cool feats, but dont get access to many due to low number of Feats. The one big down fall i see to it is haveing Alot of atributes to fill.</p><p></p><p>Monks need Good Wis and Dex for AC and Stunning fist. Also need Con for Hps, Int for Expertise ( a must have for a tank imho ) Str for more Dmg output - But for a monk not to big a deal if just get weapon finess. </p><p></p><p>- </p><p>Was thinking Fighter/Barbarian. But theres alot of overlap. You basicly are a Barbarian with Lots of feats. Not a bad combo in the least, but theres alot of overlap.</p><p></p><p>Druid/Barbarian, Come on... Rageing Dire Bear ( shutter ). Plus with Druid augments and buffs, be a very stout combo.</p><p></p><p>Monk/Rogue. Monks get a Ton of attacks, all of those with SA and the Monk fist dmg - insane! Plus ton of skills and niffty lil abilities.</p><p></p><p>Ranger/Barbarian. Rage+Favored Enemy and tons of free 2 weapon feats - very nice.</p><p></p><p>Ranger/Monk. well - this would be odd, but a interesting combo.</p><p></p><p>Cleric/Anything. Hella Nice - Healing+other class abilities</p><p>-</p><p></p><p>As a Duo, I always thought Fighter/Monk and Cleric(Druid)/Rogue would be a nice combo. Fighter/Monk easly gets into flanking with movement while the rogue chews mob up. Healing afterwords and not having to worry about traps or locked doors.</p><p></p><p>But, hell. Any duo would be good gestalt. But thats the fun of the topic, you cant really go wrong <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Kabol, post: 1588439, member: 18116"] I always figured Fighter/Monk be a good Combo. Better BAB means More attacks/flurries so a good dmg output, Good Saves, Good Abilities and a hunk load of feats. Monks always get a ton of realy cool feats, but dont get access to many due to low number of Feats. The one big down fall i see to it is haveing Alot of atributes to fill. Monks need Good Wis and Dex for AC and Stunning fist. Also need Con for Hps, Int for Expertise ( a must have for a tank imho ) Str for more Dmg output - But for a monk not to big a deal if just get weapon finess. - Was thinking Fighter/Barbarian. But theres alot of overlap. You basicly are a Barbarian with Lots of feats. Not a bad combo in the least, but theres alot of overlap. Druid/Barbarian, Come on... Rageing Dire Bear ( shutter ). Plus with Druid augments and buffs, be a very stout combo. Monk/Rogue. Monks get a Ton of attacks, all of those with SA and the Monk fist dmg - insane! Plus ton of skills and niffty lil abilities. Ranger/Barbarian. Rage+Favored Enemy and tons of free 2 weapon feats - very nice. Ranger/Monk. well - this would be odd, but a interesting combo. Cleric/Anything. Hella Nice - Healing+other class abilities - As a Duo, I always thought Fighter/Monk and Cleric(Druid)/Rogue would be a nice combo. Fighter/Monk easly gets into flanking with movement while the rogue chews mob up. Healing afterwords and not having to worry about traps or locked doors. But, hell. Any duo would be good gestalt. But thats the fun of the topic, you cant really go wrong :) [/QUOTE]
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