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*Pathfinder & Starfinder
Yet Another Magic System (Arcane & Divine)
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<blockquote data-quote="Wolv0rine" data-source="post: 3785492" data-attributes="member: 9045"><p>Well, it's kind of a combination of the two, really. I think the balance issue really stems out of the logical reason issue, because when I think of how to explain it's inclusion, I think of explaining it, not meta-explaining it. Then again, once I start writing about magic and magic items and spells and stuff, my brain goes right into this mode of talking in terms I think of the whole thing in.</p><p>Basically, Spellcasting Fatigue was originally put into the system as an Optional Rule. But I do like it, it's good flavor IMO.</p><p>Arcane Burn is something I took from The Brood's Shtar setting (Crimson Contracts, Arcane Strife, etc. fall under that category). It's the inherent serious dangers of channeling magic. This could easily enough be left aside as "optional" too, really. But I liked the idea of it. Arcane Burn, iirc, tends to leave interesting scars, too.</p><p></p><p>I'm a big advocate of "That's a small side-piece, if you don't want it, leave it out". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Honestly, I did expect more than a few "This is just too much, man" responses. But honestly, I expected the memorization part to raise hairs. hehe It's extra bookkeeping, I admit, but I think it's a strong part of the whole in that it actually includes, well.. memorization of something. Once you start using the word memorization, you really have to back that up, I feel.</p></blockquote><p></p>
[QUOTE="Wolv0rine, post: 3785492, member: 9045"] Well, it's kind of a combination of the two, really. I think the balance issue really stems out of the logical reason issue, because when I think of how to explain it's inclusion, I think of explaining it, not meta-explaining it. Then again, once I start writing about magic and magic items and spells and stuff, my brain goes right into this mode of talking in terms I think of the whole thing in. Basically, Spellcasting Fatigue was originally put into the system as an Optional Rule. But I do like it, it's good flavor IMO. Arcane Burn is something I took from The Brood's Shtar setting (Crimson Contracts, Arcane Strife, etc. fall under that category). It's the inherent serious dangers of channeling magic. This could easily enough be left aside as "optional" too, really. But I liked the idea of it. Arcane Burn, iirc, tends to leave interesting scars, too. I'm a big advocate of "That's a small side-piece, if you don't want it, leave it out". :) Honestly, I did expect more than a few "This is just too much, man" responses. But honestly, I expected the memorization part to raise hairs. hehe It's extra bookkeeping, I admit, but I think it's a strong part of the whole in that it actually includes, well.. memorization of something. Once you start using the word memorization, you really have to back that up, I feel. [/QUOTE]
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