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Yet Another moral question
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<blockquote data-quote="Umbran" data-source="post: 1678012" data-attributes="member: 177"><p>Well, Shadowrun doesn't have a universal moral code in it, so the question is of questionable meaning.</p><p></p><p>That being said, the game and the published adventures do lean towards a certain moral character - yes, you kill the occasional corporate soldier. But you leave as many innocents out of your work as possible. You kill as few as possible. And when you run across something really nasty, you fight it. Runners are often called upon to defend humankind from those that would do it harm. Some call it morals, others call it good business. Either way, many runners stick to such things pretty solidly.</p><p></p><p>As to what happened - the DM was correct to ask your intent, as it is reasonable to guess that the player might not quyite realize how hard he might hit, while the character should know, and could pull his punch, if desired. That's not metagaming. That's making sure the game results match your original intent.</p><p></p><p>By accepting the lethal damage result, you've basically declared that your PA wasn't pulling any punches, and was willing to kill. Fine. Is that Evil? No, because there's no real Evil-with-a-capital-E in the game. Was it unnecessary? Pretty much. You could easily have rendered the guy unconscious, and it sounds like he really didn't need to be killed. </p><p></p><p>Sloppy work. Corps like things as neat and trouble-free as possible. Extra dead bodies mean more ill-will than necessary, and nastier reprecussions.</p></blockquote><p></p>
[QUOTE="Umbran, post: 1678012, member: 177"] Well, Shadowrun doesn't have a universal moral code in it, so the question is of questionable meaning. That being said, the game and the published adventures do lean towards a certain moral character - yes, you kill the occasional corporate soldier. But you leave as many innocents out of your work as possible. You kill as few as possible. And when you run across something really nasty, you fight it. Runners are often called upon to defend humankind from those that would do it harm. Some call it morals, others call it good business. Either way, many runners stick to such things pretty solidly. As to what happened - the DM was correct to ask your intent, as it is reasonable to guess that the player might not quyite realize how hard he might hit, while the character should know, and could pull his punch, if desired. That's not metagaming. That's making sure the game results match your original intent. By accepting the lethal damage result, you've basically declared that your PA wasn't pulling any punches, and was willing to kill. Fine. Is that Evil? No, because there's no real Evil-with-a-capital-E in the game. Was it unnecessary? Pretty much. You could easily have rendered the guy unconscious, and it sounds like he really didn't need to be killed. Sloppy work. Corps like things as neat and trouble-free as possible. Extra dead bodies mean more ill-will than necessary, and nastier reprecussions. [/QUOTE]
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