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(Yet another) Paladin behaviour question
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<blockquote data-quote="Westwind" data-source="post: 301399" data-attributes="member: 3241"><p>Thanks for the quick replies....just to clarify a few things people have brought up:</p><p></p><p>The bandits were in a semi-mobile city of tents, so bringing a big tent and setting it up (under the pretense that you're there for a few weeks at least to put together an army) wasn't too difficult.</p><p></p><p>The Paladin in question isn't a church lakey so much as a fairly important leader in the church itself (he's high level and has Leadership, after all). He did see the death of his men as a crime against his church though. </p><p></p><p>It's not like he killed 200 bandits that were all hanging out in his tent, mind you. It was closer to 40 (I didn't want numbers to be a factor, since I don't think they add to or mitigate the moral question here). He staggered the "target" interviews with other, non-lethal interviews to make things look more convincing (Sorry, you're just not what I'm looking for today, soldier). Those with the 2nd edition Tome of Magic can look up how he got rid of the bodies (Disintergration Chamber, mostly used for vile relics and such actually. I can't remember the last time he actually brought in on the road with him, the thing weighs a ton). The entire point was not to have a line outside the tent so people would start asking questions like "Hey, where did Thak go?" As hiring and such is a day-to-day happening here, having a new tent in town (so to speak) isn't something the entire place would queue up over.</p><p></p><p>The combat itself took place in an illusionary arena (2 men enter, 1 man leaves), so as to keep the mercs from running out/through/under the tent to escape. Side note: We had an interesting discussion if one could make an illusionary sound, the roar of the crowd in this case, in a silenced area....more a style question here, so it wasn't too important, but I voted yes. Anyone disagree?</p><p></p><p>And, when it was all said and done, he air walked home (alas, minus the tent and donkeys)</p><p></p><p>The entire thing was planned out the week previous to the playing session, down to a scale drawing of the tent--complete with cul-de-sac of chests and armors at the interview point--and various wording for the Zone of Truth talk and how other members of the party would play their roles, so please don't think it was some haphazard attack on the Bandit Kingdom (There are party members who might do that, please don`t give them ideas)</p><p></p><p>And yes, the DM decided to get crafty and threw in some veteran troops to make the day more difficult for the Paladin. This is where the entire staggering of the fights came in handy, since he had a decent chance to heal and such before summoning the next person to talk to.</p><p></p><p>But enough details, I was curious as to the alignment repercussions (or lack thereof).</p><p></p><p>And if this strikes you as nasty, just wait til he goes after the Church who hired these guys....</p></blockquote><p></p>
[QUOTE="Westwind, post: 301399, member: 3241"] Thanks for the quick replies....just to clarify a few things people have brought up: The bandits were in a semi-mobile city of tents, so bringing a big tent and setting it up (under the pretense that you're there for a few weeks at least to put together an army) wasn't too difficult. The Paladin in question isn't a church lakey so much as a fairly important leader in the church itself (he's high level and has Leadership, after all). He did see the death of his men as a crime against his church though. It's not like he killed 200 bandits that were all hanging out in his tent, mind you. It was closer to 40 (I didn't want numbers to be a factor, since I don't think they add to or mitigate the moral question here). He staggered the "target" interviews with other, non-lethal interviews to make things look more convincing (Sorry, you're just not what I'm looking for today, soldier). Those with the 2nd edition Tome of Magic can look up how he got rid of the bodies (Disintergration Chamber, mostly used for vile relics and such actually. I can't remember the last time he actually brought in on the road with him, the thing weighs a ton). The entire point was not to have a line outside the tent so people would start asking questions like "Hey, where did Thak go?" As hiring and such is a day-to-day happening here, having a new tent in town (so to speak) isn't something the entire place would queue up over. The combat itself took place in an illusionary arena (2 men enter, 1 man leaves), so as to keep the mercs from running out/through/under the tent to escape. Side note: We had an interesting discussion if one could make an illusionary sound, the roar of the crowd in this case, in a silenced area....more a style question here, so it wasn't too important, but I voted yes. Anyone disagree? And, when it was all said and done, he air walked home (alas, minus the tent and donkeys) The entire thing was planned out the week previous to the playing session, down to a scale drawing of the tent--complete with cul-de-sac of chests and armors at the interview point--and various wording for the Zone of Truth talk and how other members of the party would play their roles, so please don't think it was some haphazard attack on the Bandit Kingdom (There are party members who might do that, please don`t give them ideas) And yes, the DM decided to get crafty and threw in some veteran troops to make the day more difficult for the Paladin. This is where the entire staggering of the fights came in handy, since he had a decent chance to heal and such before summoning the next person to talk to. But enough details, I was curious as to the alignment repercussions (or lack thereof). And if this strikes you as nasty, just wait til he goes after the Church who hired these guys.... [/QUOTE]
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