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(Yet another) Paladin behaviour question
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<blockquote data-quote="Westwind" data-source="post: 306502" data-attributes="member: 3241"><p>If he had the resources to take on the bandit city, I'm sure he would, but it would be a slaughter (and not of bandits) if he did that. Heck, kingdoms lose money to the bandits and no one has really tried to wipe them out for fear of massive losses. He's got a decent leadership score, but not nearly enough troops for something of that scale and most of the rest of the church's army is engaged in holy war at the moment. Also, the player dosen't want to hijack the campaign. Going after the CE church makes sense for a lot of the characters since it has become a recurring villian of sorts, but none of us had any real motivation to set out on a campaign against the bandit kingdoms (help a party member out, sure....suffer through life in the army for months, no).</p><p></p><p>Gizzard makes some good point, which I will pass on. Although a lot of the Code of the church has been detailed, anyone who plays paladins knows that judgement calls come up in play all the time due to players' ability to do the totally unexpected and outrageous.</p></blockquote><p></p>
[QUOTE="Westwind, post: 306502, member: 3241"] If he had the resources to take on the bandit city, I'm sure he would, but it would be a slaughter (and not of bandits) if he did that. Heck, kingdoms lose money to the bandits and no one has really tried to wipe them out for fear of massive losses. He's got a decent leadership score, but not nearly enough troops for something of that scale and most of the rest of the church's army is engaged in holy war at the moment. Also, the player dosen't want to hijack the campaign. Going after the CE church makes sense for a lot of the characters since it has become a recurring villian of sorts, but none of us had any real motivation to set out on a campaign against the bandit kingdoms (help a party member out, sure....suffer through life in the army for months, no). Gizzard makes some good point, which I will pass on. Although a lot of the Code of the church has been detailed, anyone who plays paladins knows that judgement calls come up in play all the time due to players' ability to do the totally unexpected and outrageous. [/QUOTE]
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(Yet another) Paladin behaviour question
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