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Community
General Tabletop Discussion
*Pathfinder & Starfinder
yet another spell point system - yeah, i know, but you should look at this one
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<blockquote data-quote="boredgremlin" data-source="post: 2545676" data-attributes="member: 31646"><p>Nice. I like this better then most i have seen. A few ideas though. </p><p></p><p> For sorcerers/ either ditch them completely since the wizard now does the same thing they do. Or </p><p> </p><p> Treat sorcerers and clerics the same way/ Instead of a seperate spell pool make domain spells spell like abilities useable a certain number of times per day and either create similar but different table for the sorcerer or give him the same things abilities as the cleric and as many or even fewer spell points then the wizard. The sorcerers flavor text backs this up anyway. The cleric has powers from his god and the sorcerer might have outsider blood that gives him inherent powers. </p><p></p><p> Using domains as spell like abilities helps set clerics and sorcerers apart from wizards more. It could also be used as a good reason to give them fewer MP then the wizard. That way the mage is still the magical heavy hitter, but there are other more focused casters too who are better at some things in exchange for variety.</p></blockquote><p></p>
[QUOTE="boredgremlin, post: 2545676, member: 31646"] Nice. I like this better then most i have seen. A few ideas though. For sorcerers/ either ditch them completely since the wizard now does the same thing they do. Or Treat sorcerers and clerics the same way/ Instead of a seperate spell pool make domain spells spell like abilities useable a certain number of times per day and either create similar but different table for the sorcerer or give him the same things abilities as the cleric and as many or even fewer spell points then the wizard. The sorcerers flavor text backs this up anyway. The cleric has powers from his god and the sorcerer might have outsider blood that gives him inherent powers. Using domains as spell like abilities helps set clerics and sorcerers apart from wizards more. It could also be used as a good reason to give them fewer MP then the wizard. That way the mage is still the magical heavy hitter, but there are other more focused casters too who are better at some things in exchange for variety. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
yet another spell point system - yeah, i know, but you should look at this one
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