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<blockquote data-quote="Machus" data-source="post: 4356231" data-attributes="member: 72271"><p>Adding to AngelBob's:</p><p> </p><p>FLANKING</p><p>- Is more dangerous (No defense bonus, up in the thick of things)</p><p>- Cannot be relied on (Allies will not always be there to provide it)</p><p>+ No roll necessary to achieve CA</p><p>+ No Resource loss (No action to achieve)</p><p>-> + Gives your ally CA as well</p><p>-> + Can result in more opportunity attacks and free attacks (i.e. warlord)</p><p> </p><p>BLUFF</p><p>- Resource loss (Standard Action, Encounter Power)</p><p>- Roll necessary (Insight vs. Bluff)</p><p>+ Can be done with NO Setup (No reliance on any conditions)</p><p>-> * Bluff has other uses, getting CA is not all it does</p><p> </p><p> </p><p>STEALTH (AS WRITTEN)</p><p>+ No resource loss (No action, attached to an action)</p><p>+ Defensive/Not Dangerous (Defense bonus, out of the way, Hidden)</p><p>+ Can be MOSTLY relied on (Concealment/cover generally available, can be done every turn)</p><p>- Roll necessary (Though far too many)</p><p>-> - makes players movement limited to only those squares that grant cover/conceal</p><p>-> - Has to be in range to attack after hiding to take advantage of the CA.</p><p> </p><p>Lasting Frost/ Wintertouched</p><p>- Two feats</p><p>++ reliable at-will ranged or melee CA (i.e. cold dagger).</p><p>(makes all other CA gains irrelevant)</p></blockquote><p></p>
[QUOTE="Machus, post: 4356231, member: 72271"] Adding to AngelBob's: FLANKING - Is more dangerous (No defense bonus, up in the thick of things) - Cannot be relied on (Allies will not always be there to provide it) + No roll necessary to achieve CA + No Resource loss (No action to achieve) -> + Gives your ally CA as well -> + Can result in more opportunity attacks and free attacks (i.e. warlord) BLUFF - Resource loss (Standard Action, Encounter Power) - Roll necessary (Insight vs. Bluff) + Can be done with NO Setup (No reliance on any conditions) -> * Bluff has other uses, getting CA is not all it does STEALTH (AS WRITTEN) + No resource loss (No action, attached to an action) + Defensive/Not Dangerous (Defense bonus, out of the way, Hidden) + Can be MOSTLY relied on (Concealment/cover generally available, can be done every turn) - Roll necessary (Though far too many) -> - makes players movement limited to only those squares that grant cover/conceal -> - Has to be in range to attack after hiding to take advantage of the CA. Lasting Frost/ Wintertouched - Two feats ++ reliable at-will ranged or melee CA (i.e. cold dagger). (makes all other CA gains irrelevant) [/QUOTE]
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