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Yet more Artificer confusion- Item Creation this time...
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<blockquote data-quote="jodyjohnson" data-source="post: 1649792" data-attributes="member: 5590"><p>I'm hoping for a reprint/write of the Artificer in Complete Adventurer to hopefully clear some of this up. Probably too much to ask, a full Sage Advice/Web article is more likely.</p><p></p><p>On this issue, my read was that the maximum Caster level an artificer could actually give to an item was his actual Artificer level. And given the option to create one of lower caster level it would follow the normal item minimum.</p><p></p><p>The +2 CL bonus for item creation does not factor into the actual item CL, but only for purposes of when the item could be created.</p><p></p><p>Some examples:</p><p>3rd Artificer > Scroll of Fireball (UMD 20+5 for minimum level for Fireball scroll, cost determined from there) but the actual CL is limited to 3rd since that is the Artificer level.</p><p>Base cost: 375g - CL 3</p><p></p><p>4th Artificer > Scroll of Fireball (same as above); actual CL is 4th (cannot voluntarily lower it to 3rd, but cannot also grant it 5th CL).</p><p>Base cost: 375g - CL 4</p><p></p><p>5th Artificer > Scroll of Fireball (same as above); actual CL is 5th (again cannot lower it to 3rd voluntarily)</p><p>Base cost: 375g - CL 5 (as normal minimum)</p><p></p><p>10th Artificer > Scroll of Fireball (UMD+effective level, cost determined from there); CL is the level used for the calculation - could be anywhere from 10th down to 5th.</p><p>Base cost: 3 x CL x 25g - CL set between minimum of Artificer level and minimum of spell level.</p><p></p><p>The inability to voluntarily lower the CL below the normal minimum isn't a big deal since the cost is the minimum across the board even if the actual CL is lower.</p><p></p><p></p><p></p><p>My interpretation would be that he can emulate the CL of 7 for the purposes of creating the item (prereqs) but the actual CL could not actually be higher than his CL. In other words he could shoot for a higher level (UMD 20+7) and pay for a higher level (3 x 7 x 25g) but not actually get a scroll of that level: his scroll CL would be 5th.</p><p></p><p></p><p></p><p>UMD is set by the normal minimum CL. DC 25. And you get a gimped item for your effort for creating items beyond your Artificer level.</p><p></p><p></p><p></p><p>He can make an item up to his class level, same as any other caster. The confusing part is that he can make some items with item requirements beyond his actual level but at the normal minimum cost. I don't see a limitation on making items below his level and at or above the normal minimum.</p><p></p><p>I'll agree that it's not clear from the text.</p></blockquote><p></p>
[QUOTE="jodyjohnson, post: 1649792, member: 5590"] I'm hoping for a reprint/write of the Artificer in Complete Adventurer to hopefully clear some of this up. Probably too much to ask, a full Sage Advice/Web article is more likely. On this issue, my read was that the maximum Caster level an artificer could actually give to an item was his actual Artificer level. And given the option to create one of lower caster level it would follow the normal item minimum. The +2 CL bonus for item creation does not factor into the actual item CL, but only for purposes of when the item could be created. Some examples: 3rd Artificer > Scroll of Fireball (UMD 20+5 for minimum level for Fireball scroll, cost determined from there) but the actual CL is limited to 3rd since that is the Artificer level. Base cost: 375g - CL 3 4th Artificer > Scroll of Fireball (same as above); actual CL is 4th (cannot voluntarily lower it to 3rd, but cannot also grant it 5th CL). Base cost: 375g - CL 4 5th Artificer > Scroll of Fireball (same as above); actual CL is 5th (again cannot lower it to 3rd voluntarily) Base cost: 375g - CL 5 (as normal minimum) 10th Artificer > Scroll of Fireball (UMD+effective level, cost determined from there); CL is the level used for the calculation - could be anywhere from 10th down to 5th. Base cost: 3 x CL x 25g - CL set between minimum of Artificer level and minimum of spell level. The inability to voluntarily lower the CL below the normal minimum isn't a big deal since the cost is the minimum across the board even if the actual CL is lower. My interpretation would be that he can emulate the CL of 7 for the purposes of creating the item (prereqs) but the actual CL could not actually be higher than his CL. In other words he could shoot for a higher level (UMD 20+7) and pay for a higher level (3 x 7 x 25g) but not actually get a scroll of that level: his scroll CL would be 5th. UMD is set by the normal minimum CL. DC 25. And you get a gimped item for your effort for creating items beyond your Artificer level. He can make an item up to his class level, same as any other caster. The confusing part is that he can make some items with item requirements beyond his actual level but at the normal minimum cost. I don't see a limitation on making items below his level and at or above the normal minimum. I'll agree that it's not clear from the text. [/QUOTE]
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