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Yojimbo (alternate ranger class samurai) for Kaidan
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<blockquote data-quote="gamerprinter" data-source="post: 5446008" data-attributes="member: 50895"><p><strong>Expanded Ki Powers List for Kaidan</strong></p><p></p><p>The following is the <strong>Expanded Ki Powers List</strong>:</p><p></p><p>In Kaidan a power of inner strength is inherent in all living beings called Ki which can be tapped to manifest limited spell-like powers. Because monks always possess ki powers, they serve as tutors to help others access their ki.</p><p></p><p>This is an expanded ki powers list usable in Kaidan. The general ki powers list consist of ki powers accessable by all classes with a ki pool, including those possessing the Ki Potential Trait and Activate Ki feat. The greater ki powers list is limited to Ki classes which only include monk and shinobi, at a minimum of 12th level. Only five ki powers can be acquired by 20th level, 1 per 4 levels starting at 4th. No more than 2 greater ki powers can be selected.</p><p></p><p><strong><u>General Ki Powers List</u></strong>:</p><p></p><p><strong>Ghost Step</strong> - by spending a ki point (as a swift action) you can become invisible for 1 round. By spending 2 ki points, you can become invisible for 1 round + 1 round per WIS bonus.</p><p></p><p><strong>Ghost Sight</strong> - by spending a ki point (as a swift action) you can see invisible for 1 round. By spending 2 ki points, users can see invisible for 1 round + 1 round per WIS bonus.</p><p></p><p><strong>Ki Armor</strong> - by spending a ki point (as a swift action) when unencumbered you can add your WIS bonus to AC for a number of rounds equal to your WIS bonus. This bonus does not stack with other WIS based bonuses to AC.</p><p></p><p><strong>Ki Punch</strong> - by spending a ki point (as a swift action) you can perform unarmed strikes at distance up to 30' range, and works as natural reach, but you do not threaten your opponents square. This effect lasts for a number of rounds equal to your WIS bonus.</p><p></p><p><strong>Ki Jump</strong> - by spending a ki point (as a swift action) double the height of a vertical jump, or double the distance of a running jump.</p><p></p><p><strong>Ki Levitation</strong> - by spending a ki point (as a swift action) you may levitate up to your normal height and remain hovering in place for a number of rounds equal to you WIS bonus.</p><p></p><p><strong>Ki Step</strong> - by spending a ki point (as a swift action) ignore one aspect of the terrain for a number of rounds equal to your WIS bonus, including walking on ice or water and other difficult terrains.</p><p></p><p><strong>Ki Stride</strong> - by spending a ki point (as a swift action) you can move up to your speed, this does not count as a move action.</p><p></p><p><strong>Perserverance</strong> - by spending a ki point you can remove the effects of hunger and thirst for a single day, without negative effect. If you spend 2 ki points (as a swift action) you can increase the duration to a number of days equal to your WIS bonus.</p><p></p><p><strong>Potent Skill</strong> - you must choose one of your skills when you select this power, by spending a ki point (as a swift action), add +10 to the selected skill check for 1 round. This ki power can be selected multiple times, but can only be applied to a different single skill each time it is selected, as in Potent Skill (stealth) or (perception).</p><p></p><p><strong>Strength Surge</strong> - by spending 1 ki point (as a swift action), you can add a +4 to your STR score for a single round, by spending 2 ki points you can increase the duration to a number of rounds equal to your WIS bonus.</p><p></p><p><strong>Withstand</strong> - by spending a ki point (as a swift action) you can negate the effects of one condition for a single round, by spending 2 ki points (as a swift action) you can extend the duration for a number of rounds equal to your WIS bonus. This power does not remove the condition.</p><p></p><p>Greater Ki Powers List:</p><p></p><p><strong>Abundant Step</strong> - (as per PRD)</p><p></p><p><strong>Improved Ghost Sight</strong>- by spending 2 ki points (as a swift action) you gain true seeing for 1 round, by spending 2 additional ki points you can extend the duration to a number of rounds equal to your WIS bonus.</p><p></p><p><strong>Improved Ghost Step</strong> - by spending 2 points of ki (as a swift action) can turn ethereal for 1 round. By spending 2 more ki points you can extend this duration to a number of rounds equal to your WIS bonus.</p><p></p><p><strong>Improved Ki Armor</strong> - by spending 2 ki points (as a swift action) when unencumbered you can add 5 + your WIS bonus to AC for a number ofrounds equal to your WIS score. This bonus does not stack with other WIS based bonuses.</p><p></p><p><strong>Improved Ki Punch</strong> - by spending 2 ki points (as a swift action) functions as Ki Punch, but at a range of 60'.</p><p></p><p><strong>Improved Strength Surge</strong> - by spending 2 key points (as a swift action) you can gain a +8 to your STR score for 1 round, by spending 2 more points you can extend the duration to a number of rounds equal to your WIS bonus.</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5446008, member: 50895"] [b]Expanded Ki Powers List for Kaidan[/b] The following is the [B]Expanded Ki Powers List[/B]: In Kaidan a power of inner strength is inherent in all living beings called Ki which can be tapped to manifest limited spell-like powers. Because monks always possess ki powers, they serve as tutors to help others access their ki. This is an expanded ki powers list usable in Kaidan. The general ki powers list consist of ki powers accessable by all classes with a ki pool, including those possessing the Ki Potential Trait and Activate Ki feat. The greater ki powers list is limited to Ki classes which only include monk and shinobi, at a minimum of 12th level. Only five ki powers can be acquired by 20th level, 1 per 4 levels starting at 4th. No more than 2 greater ki powers can be selected. [B][U]General Ki Powers List[/U][/B]: [B]Ghost Step[/B] - by spending a ki point (as a swift action) you can become invisible for 1 round. By spending 2 ki points, you can become invisible for 1 round + 1 round per WIS bonus. [B]Ghost Sight[/B] - by spending a ki point (as a swift action) you can see invisible for 1 round. By spending 2 ki points, users can see invisible for 1 round + 1 round per WIS bonus. [B]Ki Armor[/B] - by spending a ki point (as a swift action) when unencumbered you can add your WIS bonus to AC for a number of rounds equal to your WIS bonus. This bonus does not stack with other WIS based bonuses to AC. [B]Ki Punch[/B] - by spending a ki point (as a swift action) you can perform unarmed strikes at distance up to 30' range, and works as natural reach, but you do not threaten your opponents square. This effect lasts for a number of rounds equal to your WIS bonus. [B]Ki Jump[/B] - by spending a ki point (as a swift action) double the height of a vertical jump, or double the distance of a running jump. [B]Ki Levitation[/B] - by spending a ki point (as a swift action) you may levitate up to your normal height and remain hovering in place for a number of rounds equal to you WIS bonus. [B]Ki Step[/B] - by spending a ki point (as a swift action) ignore one aspect of the terrain for a number of rounds equal to your WIS bonus, including walking on ice or water and other difficult terrains. [B]Ki Stride[/B] - by spending a ki point (as a swift action) you can move up to your speed, this does not count as a move action. [B]Perserverance[/B] - by spending a ki point you can remove the effects of hunger and thirst for a single day, without negative effect. If you spend 2 ki points (as a swift action) you can increase the duration to a number of days equal to your WIS bonus. [B]Potent Skill[/B] - you must choose one of your skills when you select this power, by spending a ki point (as a swift action), add +10 to the selected skill check for 1 round. This ki power can be selected multiple times, but can only be applied to a different single skill each time it is selected, as in Potent Skill (stealth) or (perception). [B]Strength Surge[/B] - by spending 1 ki point (as a swift action), you can add a +4 to your STR score for a single round, by spending 2 ki points you can increase the duration to a number of rounds equal to your WIS bonus. [B]Withstand[/B] - by spending a ki point (as a swift action) you can negate the effects of one condition for a single round, by spending 2 ki points (as a swift action) you can extend the duration for a number of rounds equal to your WIS bonus. This power does not remove the condition. Greater Ki Powers List: [B]Abundant Step[/B] - (as per PRD) [B]Improved Ghost Sight[/B]- by spending 2 ki points (as a swift action) you gain true seeing for 1 round, by spending 2 additional ki points you can extend the duration to a number of rounds equal to your WIS bonus. [B]Improved Ghost Step[/B] - by spending 2 points of ki (as a swift action) can turn ethereal for 1 round. By spending 2 more ki points you can extend this duration to a number of rounds equal to your WIS bonus. [B]Improved Ki Armor[/B] - by spending 2 ki points (as a swift action) when unencumbered you can add 5 + your WIS bonus to AC for a number ofrounds equal to your WIS score. This bonus does not stack with other WIS based bonuses. [B]Improved Ki Punch[/B] - by spending 2 ki points (as a swift action) functions as Ki Punch, but at a range of 60'. [B]Improved Strength Surge[/B] - by spending 2 key points (as a swift action) you can gain a +8 to your STR score for 1 round, by spending 2 more points you can extend the duration to a number of rounds equal to your WIS bonus. Thoughts? [/QUOTE]
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Yojimbo (alternate ranger class samurai) for Kaidan
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