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<blockquote data-quote="Galethorn" data-source="post: 3004651" data-attributes="member: 7888"><p>For my current game...</p><p></p><p>Aeldmann is a wizard living in a tower in the wilderness.</p><p></p><p>Guerrand is a druid, who happens to be an old acquaintance of the wizard (they're both part of the same 'banned' pagan-ish religion).</p><p></p><p>Durant is a wandering thief who poses as a merchant.</p><p></p><p>The first session began with Durant being attacked by a troll while on his way from one town to the next. He escaped wounded and tired, and spotted a tower.</p><p></p><p>Meanwhile, Guerrand was fleeing four Magi that had been following him (Magi are, more or less, heretic-hunting anti-mages in this setting). He was headed for Aeldmann's tower for safety.</p><p></p><p>And, of course, all three of them end up at the tower around the same time. Distrusting the thief, they make him sleep in the stables, but then 'hire' him to scout for the Magi, as they wouldn't recognize him.</p><p></p><p>Basically, in the ensuing adventure, Durant proved himself somewhat trustworthy, and it also became apparent that the Church knew where Aeldmann's tower was, so the three PCs decided to go off into the mountains together for refuge.</p></blockquote><p></p>
[QUOTE="Galethorn, post: 3004651, member: 7888"] For my current game... Aeldmann is a wizard living in a tower in the wilderness. Guerrand is a druid, who happens to be an old acquaintance of the wizard (they're both part of the same 'banned' pagan-ish religion). Durant is a wandering thief who poses as a merchant. The first session began with Durant being attacked by a troll while on his way from one town to the next. He escaped wounded and tired, and spotted a tower. Meanwhile, Guerrand was fleeing four Magi that had been following him (Magi are, more or less, heretic-hunting anti-mages in this setting). He was headed for Aeldmann's tower for safety. And, of course, all three of them end up at the tower around the same time. Distrusting the thief, they make him sleep in the stables, but then 'hire' him to scout for the Magi, as they wouldn't recognize him. Basically, in the ensuing adventure, Durant proved himself somewhat trustworthy, and it also became apparent that the Church knew where Aeldmann's tower was, so the three PCs decided to go off into the mountains together for refuge. [/QUOTE]
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