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<blockquote data-quote="Starfox" data-source="post: 6097333" data-attributes="member: 2303"><p>What is the reason you object to these? That they consume too much time at the table? Or is it for social, in-game reasons? A lot of effort has been put into balancing all the types of minions a PC can get trough the rules:</p><p></p><p>Golems are hideously expensive</p><p></p><p>A familiar is cute and can act like a spy (especially a flying one that does not attract attention), but use it in combat and it will die.</p><p></p><p>Summons last 1 round/level (except for a Pathfinder summoner, where they last 1 minute/level). The Eidolon and animal companion is another matter, but that is also a core class feature.</p><p></p><p>Animated undead are not free and generally barely viable even as cannon fodder.</p><p></p><p>The Planar Ally spells provide somewhat reliable allies (at least if you are good), but also are expensive.</p><p></p><p>The Leadership feat gives a cohort, that is a viable support character - a cleric, wizard, or bard cohort can be a real asset. Likewise a caster can get a decent body guard this way. This is the one kind of follower I would consider truly tactically valuable. Leadership also provides followers, who are just barely capable of holding your horse or collecting taxes from peasants.</p></blockquote><p></p>
[QUOTE="Starfox, post: 6097333, member: 2303"] What is the reason you object to these? That they consume too much time at the table? Or is it for social, in-game reasons? A lot of effort has been put into balancing all the types of minions a PC can get trough the rules: Golems are hideously expensive A familiar is cute and can act like a spy (especially a flying one that does not attract attention), but use it in combat and it will die. Summons last 1 round/level (except for a Pathfinder summoner, where they last 1 minute/level). The Eidolon and animal companion is another matter, but that is also a core class feature. Animated undead are not free and generally barely viable even as cannon fodder. The Planar Ally spells provide somewhat reliable allies (at least if you are good), but also are expensive. The Leadership feat gives a cohort, that is a viable support character - a cleric, wizard, or bard cohort can be a real asset. Likewise a caster can get a decent body guard this way. This is the one kind of follower I would consider truly tactically valuable. Leadership also provides followers, who are just barely capable of holding your horse or collecting taxes from peasants. [/QUOTE]
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