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<blockquote data-quote="GlassEye" data-source="post: 5085628" data-attributes="member: 40413"><p>I won't need Aberration form for appearances. That's good.</p><p></p><p>So buying Aberration form gives the traits for that type? Aberration traits are nearly identical to Outsider traits. The important differences from my point of view: Aberrations are proficient with natural attacks, Outsiders with martial weapons. Aberrations eat, sleep, and breath where Outsiders only need to breathe. If I bought the aberration form would the Aberration traits replace the Outsider traits? If I buy a natural attack is my character automatically proficient with it? I would assume yes but that basically makes purchasing Aberration form pointless and even more of a disadvantage if you consider increased need for eating and sleeping. Since we're gods maybe this should work in a fashion similar to the gestalt rules; i.e. I buy Aberration form and take the best parts from their traits and add them to the best parts of Outsider traits (keeping Outsider features). Thoughts?</p><p></p><p>I was considering Alternate Form (spider swarm) [3 points], climb speed 40 ft. [2 points], a natural attack: either slam or stinger+poison [1 or 2 points] (stinger would actually be a poison spur on the legs but only one usable in this way per round), web [1 point]. Voda Vosa, I've noticed some similarities with your character so if you have a problem with me having a spider swarm alternate form let me know and I'll drop it. It's more special effect than necessary for my character.</p><p></p><p>And the domains I'm considering are Law, Darkness, and Repose. Her primary portfolio feature is the death/rebirth aspect.</p></blockquote><p></p>
[QUOTE="GlassEye, post: 5085628, member: 40413"] I won't need Aberration form for appearances. That's good. So buying Aberration form gives the traits for that type? Aberration traits are nearly identical to Outsider traits. The important differences from my point of view: Aberrations are proficient with natural attacks, Outsiders with martial weapons. Aberrations eat, sleep, and breath where Outsiders only need to breathe. If I bought the aberration form would the Aberration traits replace the Outsider traits? If I buy a natural attack is my character automatically proficient with it? I would assume yes but that basically makes purchasing Aberration form pointless and even more of a disadvantage if you consider increased need for eating and sleeping. Since we're gods maybe this should work in a fashion similar to the gestalt rules; i.e. I buy Aberration form and take the best parts from their traits and add them to the best parts of Outsider traits (keeping Outsider features). Thoughts? I was considering Alternate Form (spider swarm) [3 points], climb speed 40 ft. [2 points], a natural attack: either slam or stinger+poison [1 or 2 points] (stinger would actually be a poison spur on the legs but only one usable in this way per round), web [1 point]. Voda Vosa, I've noticed some similarities with your character so if you have a problem with me having a spider swarm alternate form let me know and I'll drop it. It's more special effect than necessary for my character. And the domains I'm considering are Law, Darkness, and Repose. Her primary portfolio feature is the death/rebirth aspect. [/QUOTE]
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