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<blockquote data-quote="Roman" data-source="post: 5090633" data-attributes="member: 1845"><p>That may be so, but it was decided to go this route, so we should try to make it as effective as feasible within the paradigm that has been chosen. </p><p></p><p> </p><p></p><p>The way I read it, the rest times don't apply at all unless a permanent effect is being created, so the problem remains. </p><p></p><p>I agree that the ability is cool, but consider that we are starting as godlings and are also taking class levels. These class levels for all spellcasters are made entirely useless by one ability. That may be fine in a game where class levels don't exist, because they are simply irrelevant, but that is clearly not the case here. </p><p></p><p></p><p></p><p>But the Alter Reality SDA is not really nerfed! The thing that has mostly changed is requirements. You can still take it, but you need to get other SDAs (which are, incidently, also useful for spellcasting) first to qualify. Beyond that, you will need to pay the XP costs of using the ability to emulate spells that have XP costs, but this is not a huge deal, since gods have a cushion of 30,000 XP per week for such uses and most spells don't cost any XP anyway so no need to spend even from the cushion for those. Also, as a spellcaster, you will likely be taking metamagic feats anyway, so you will be able to apply them. </p><p></p><p>I mean a God of Time is also likely to be a spellcaster rather than a warrior, so through my suggestions I am also 'nerfing' myself so to speak. But worry not, ultimately, we can still achieve that alter reality power - just not immediately! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>If we were not gaining class levels and started out as major deities of the world right away, something like Alter Reality would be appropriate immediately. But given the fact that the mechanics of class advancement are being used - Alter Reality should not be removed - just slightly modified - mostly in requirements.</p></blockquote><p></p>
[QUOTE="Roman, post: 5090633, member: 1845"] That may be so, but it was decided to go this route, so we should try to make it as effective as feasible within the paradigm that has been chosen. The way I read it, the rest times don't apply at all unless a permanent effect is being created, so the problem remains. I agree that the ability is cool, but consider that we are starting as godlings and are also taking class levels. These class levels for all spellcasters are made entirely useless by one ability. That may be fine in a game where class levels don't exist, because they are simply irrelevant, but that is clearly not the case here. But the Alter Reality SDA is not really nerfed! The thing that has mostly changed is requirements. You can still take it, but you need to get other SDAs (which are, incidently, also useful for spellcasting) first to qualify. Beyond that, you will need to pay the XP costs of using the ability to emulate spells that have XP costs, but this is not a huge deal, since gods have a cushion of 30,000 XP per week for such uses and most spells don't cost any XP anyway so no need to spend even from the cushion for those. Also, as a spellcaster, you will likely be taking metamagic feats anyway, so you will be able to apply them. I mean a God of Time is also likely to be a spellcaster rather than a warrior, so through my suggestions I am also 'nerfing' myself so to speak. But worry not, ultimately, we can still achieve that alter reality power - just not immediately! :) If we were not gaining class levels and started out as major deities of the world right away, something like Alter Reality would be appropriate immediately. But given the fact that the mechanics of class advancement are being used - Alter Reality should not be removed - just slightly modified - mostly in requirements. [/QUOTE]
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