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<blockquote data-quote="HolyMan" data-source="post: 5090749" data-attributes="member: 84167"><p>Sorry gang I am around now and thank the gods (all of you??) I am off the next two days so we will get this world rolling.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>Now that my gf is in bed I can finish posting but when I started my copy/paste sheet you all were on page 9 so I may need time to catch up and I have XP to hand out. Ok for now know I am here the next hour or two and I have been trying to keep up you all have been so busy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p> </p><p>Ok try and ask your questions again if you please and I will answer some of the ones I started below:</p><p> </p><p><strong>COPY>PASTE</strong></p><p> </p><p></p><p>My trouble here is finding encounters (combat or otherwise) that won't be solved by a single action or the same single action everytime.</p><p> </p><p>Immunity: A creature that has immunity to an effect is never harmed (or helped) by that effect. A creature cannot suppress an immunity in order to recieve a beneficial effect. (MM pg.310) So I would go so far as to say "magical" items would not be beneficial either.</p><p> </p><p>We will be playing DSA's as is for now I really don't want to go through and change everything before hand, I can always find a way to limit/take away anything (I am playing the most powerful deity in the game.) So we keep it open and we will cross all bridges as we come to them.</p><p> </p><p>Note: On starting equipment- everyone starts with their favored weapon only (max vaule = 128,000gp) left over gp will be used for bonus items I will hand out in game. So really you have 128k to spend on one weapon and if you let's say spend all but 2,000gp of it I may give you (or have you find) a ring of protection +1. </p><p> </p><p>Ok will be back</p><p> </p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5090749, member: 84167"] Sorry gang I am around now and thank the gods (all of you??) I am off the next two days so we will get this world rolling.:) Now that my gf is in bed I can finish posting but when I started my copy/paste sheet you all were on page 9 so I may need time to catch up and I have XP to hand out. Ok for now know I am here the next hour or two and I have been trying to keep up you all have been so busy. :p Ok try and ask your questions again if you please and I will answer some of the ones I started below: [B]COPY>PASTE[/B] My trouble here is finding encounters (combat or otherwise) that won't be solved by a single action or the same single action everytime. Immunity: A creature that has immunity to an effect is never harmed (or helped) by that effect. A creature cannot suppress an immunity in order to recieve a beneficial effect. (MM pg.310) So I would go so far as to say "magical" items would not be beneficial either. We will be playing DSA's as is for now I really don't want to go through and change everything before hand, I can always find a way to limit/take away anything (I am playing the most powerful deity in the game.) So we keep it open and we will cross all bridges as we come to them. Note: On starting equipment- everyone starts with their favored weapon only (max vaule = 128,000gp) left over gp will be used for bonus items I will hand out in game. So really you have 128k to spend on one weapon and if you let's say spend all but 2,000gp of it I may give you (or have you find) a ring of protection +1. Ok will be back HM [/QUOTE]
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