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<blockquote data-quote="Myth and Legend" data-source="post: 5102876" data-attributes="member: 82679"><p>Yes they do. To an extent.</p><p></p><p><strong>Create Magic Items:</strong> A deity of rank 1 or higher can create magic items related to its portfolio without any requisite item creation feat, provided that the deity possesses all other prerequisites for the item. The maximum item value a deity can create is a function of its divine rank (see the table below). The item’s cost and creation time remain unchanged, but the deity is free to undertake any activity when not laboring on the item (see Creating Magic Items in the <em>DUNGEON MASTER’S Guide</em>).</p><p> </p><p> <strong>Divine Rank:</strong> 1-5, <strong>Max market price:</strong> 4,500</p><p> <strong>Divine Rank:</strong> 6-10, <strong>Max market price:</strong> 30,000</p><p> <strong>Divine Rank:</strong> 11-15, <strong>Max market price:</strong> 200,000 (any nonartifact)</p><p> <strong>Divine Rank:</strong> 16-20, <strong>Max market price:</strong> no maximum (including artifact)</p><p> </p><p>For example, a demigod of fire could create a wand of burning hands without the Craft Wand feat, provided that the demigod knows the burning hands spell. If a deity has the item creation feat pertaining to the item it wishes to create, the cost (in gold and XP) and creation times are halved.</p><p></p><p></p><p>[sblock=Create Object]The deity can create simple objects out of nothing.<strong></strong></p><p><strong></strong></p><p><strong>Prerequisites:</strong> Divine rank 6, Int 29.<strong></strong></p><p><strong></strong></p><p><strong>Benefit: </strong>As a full-round action, the deity can create one or more simple, nonmagical objects with a total weight of up to 50 pounds per divine rank, or with a total volume of 10 cubic feet per rank. If the deity uses this ability on a divinely morphic plane or within its own godly realm, double the volume and weight the deity can create. If the deity’s realm is located on a divinely morphic plane, triple the volume and weight the deity can create there.<strong></strong></p><p><strong></strong></p><p><strong>Notes: </strong>For purposes of this ability, a simple object can have no moving parts more complex than a door hinge and must be composed of a single material. The material can be no more valuable than iron (1 sp per pound). The deity could create a length of rope, a leather sack, a wooden spoon, or an iron pot. The deity could create a knife blade, but not a knife with a wooden handle.</p><p>Once created, the objects are permanent and nonmagical. If the deity has the appropriate Craft skill, the deity can make a Craft check when creating the item to make it a masterwork item.</p><p></p><p><strong>Suggested Portfolio Elements:</strong> Crafts, creation.[/sblock]</p><p>[sblock=Create Greater Object]</p><p>The deity can create complex objects out of nothing.<strong></strong></p><p><strong></strong></p><p><strong>Prerequisites:</strong> Divine rank 11, Int 29, Create Object salient divine ability.</p><p><strong></strong></p><p><strong>Benefit: </strong>As a full-round action, the deity can create objects weighing up to 100 pounds per divine rank, or with a volume of 20 cubic feet per rank. If the deity uses this ability on a divinely morphic plane or within its own godly realm, double the volume and weight the deity can create. If the deity’s realm is located on a divinely morphic plane, triple the volume and weight the deity can create there.</p><p><strong></strong></p><p><strong>Notes:</strong> This ability works like the Create Object ability, except as noted below. A deity can use this ability to create any kind of nonmagical object.</p><p><strong></strong></p><p><strong>Rest:</strong> The deity must convert a considerable amount of its own energy into the object, which can leave the deity impaired. The deity can create an object with a value of up to 100 gp without impairment. For every additional 100 gp of value (or fraction of 100 gp), the deity must rest for 10 minutes. If the deity is creating an item on a divinely morphic plane or within its own godly realm, it can create a 200 gp item without resting. If the deity’s realm is located on a divinely morphic plane, it can create a 300 gp item there without having to rest.</p><p></p><p><strong>Suggested Portfolio Elements:</strong> Crafts, creation.[/sblock]</p><p></p><p>[sblock=Divine Creation]The deity can create creatures or magic items out of nothing.<strong></strong></p><p><strong></strong></p><p><strong>Prerequisites:</strong> Divine rank 16, Int 29, Create Object salient divine ability, Create Greater Object salient divine ability.</p><p><strong></strong></p><p><strong>Benefit: </strong>As a full-round action, the deity can create mortal creatures or magic items whose total weight is up to 100 pounds per divine rank, or with a total volume of 20 cubic feet per rank. If the deity uses this ability on a divinely morphic plane or within its own godly realm, double the volume and weight the deity can create. If the deity’s realm is located on a divinely morphic plane, triple the volume and weight the deity can create there.</p><p><strong></strong></p><p><strong>Notes:</strong> This ability works like the Create Greater Object ability, except as noted below. A deity can use this ability to create any kind of creature that does not have a divine rank. The deity can create a creature with class levels, but never with more class levels than the deity has itself or the deity’s divine rank, whichever is lower.</p><p><strong></strong></p><p><strong>Rest:</strong> The deity must convert a considerable amount of its own energy into the object, which can leave the deity impaired. The deity can create an object with a value of up to 100 gp without impairment. For every additional 100 gp of value (or fraction of 100 gp), the deity must rest for 10 minutes. If the deity is creating an item on a divinely morphic plane or within its own godly realm, it can create a 200 gp item without resting. If the deity’s realm is located on a divinely morphic plane, it can create a 300 gp item there without having to rest.</p><p></p><p><strong>Suggested Portfolio Elements:</strong> Crafts, creation, supreme.[/sblock]</p><p></p><p>[sblock=Craft Artifact]The deity can make magic items that exceed mortal limits.<strong></strong></p><p><strong></strong></p><p><strong>Prerequisites:</strong> Craft Magic Arms and Armor, Craft Rod, Craft Staff, Craft Wand, Craft Wondrous Item, Forge Ring, Scribe Scroll.</p><p> <strong></strong></p><p><strong>Benefit:</strong> The deity can craft magic arms and armor, staffs, wands, wondrous items, rings, and scrolls that exceed the normal limits for such items (as stated in the DUNGEONMASTER’s Guide). For instance, the deity could create a magic sword with an enhancement bonus higher than +5, a staff that allows the use of spells of higher than 9th level, a cloak of Charisma with an enhancement bonus higher than +6, and so on. More information on such items can be found in the Epic Level Handbook.</p><p> <strong></strong></p><p><strong>Notes:</strong> This ability works like the Create Object ability, except as noted below. A deity can use this ability to create any kind of nonmagical object.</p><p> <strong></strong></p><p><strong>Rest:</strong> The deity must convert a considerable amount of its own energy into the object, which can leave the deity impaired. The deity can create an object with a value of up to 100 gp without impairment. For every additional 100 gp of value (or fraction of 100 gp), the deity must rest for 10 minutes. If the deity is creating an item on a divinely morphic plane or within its own godly realm, it can create a 200 gp item without resting. If the deity’s realm is located on a divinely morphic plane, it can create a 300 gp item there without having to rest.</p><p> </p><p> <strong>Suggested Portfolio Elements:</strong> Crafts, knowledge, magic. [/sblock]</p></blockquote><p></p>
[QUOTE="Myth and Legend, post: 5102876, member: 82679"] Yes they do. To an extent. [B]Create Magic Items:[/B] A deity of rank 1 or higher can create magic items related to its portfolio without any requisite item creation feat, provided that the deity possesses all other prerequisites for the item. The maximum item value a deity can create is a function of its divine rank (see the table below). The item’s cost and creation time remain unchanged, but the deity is free to undertake any activity when not laboring on the item (see Creating Magic Items in the [I]DUNGEON MASTER’S Guide[/I]). [B]Divine Rank:[/B] 1-5, [B]Max market price:[/B] 4,500 [B]Divine Rank:[/B] 6-10, [B]Max market price:[/B] 30,000 [B]Divine Rank:[/B] 11-15, [B]Max market price:[/B] 200,000 (any nonartifact) [B]Divine Rank:[/B] 16-20, [B]Max market price:[/B] no maximum (including artifact) For example, a demigod of fire could create a wand of burning hands without the Craft Wand feat, provided that the demigod knows the burning hands spell. If a deity has the item creation feat pertaining to the item it wishes to create, the cost (in gold and XP) and creation times are halved. [sblock=Create Object]The deity can create simple objects out of nothing.[B] Prerequisites:[/B] Divine rank 6, Int 29.[B] Benefit: [/B]As a full-round action, the deity can create one or more simple, nonmagical objects with a total weight of up to 50 pounds per divine rank, or with a total volume of 10 cubic feet per rank. If the deity uses this ability on a divinely morphic plane or within its own godly realm, double the volume and weight the deity can create. If the deity’s realm is located on a divinely morphic plane, triple the volume and weight the deity can create there.[B] Notes: [/B]For purposes of this ability, a simple object can have no moving parts more complex than a door hinge and must be composed of a single material. The material can be no more valuable than iron (1 sp per pound). The deity could create a length of rope, a leather sack, a wooden spoon, or an iron pot. The deity could create a knife blade, but not a knife with a wooden handle. Once created, the objects are permanent and nonmagical. If the deity has the appropriate Craft skill, the deity can make a Craft check when creating the item to make it a masterwork item. [B]Suggested Portfolio Elements:[/B] Crafts, creation.[/sblock] [sblock=Create Greater Object] The deity can create complex objects out of nothing.[B] Prerequisites:[/B] Divine rank 11, Int 29, Create Object salient divine ability. [B] Benefit: [/B]As a full-round action, the deity can create objects weighing up to 100 pounds per divine rank, or with a volume of 20 cubic feet per rank. If the deity uses this ability on a divinely morphic plane or within its own godly realm, double the volume and weight the deity can create. If the deity’s realm is located on a divinely morphic plane, triple the volume and weight the deity can create there. [B] Notes:[/B] This ability works like the Create Object ability, except as noted below. A deity can use this ability to create any kind of nonmagical object. [B] Rest:[/B] The deity must convert a considerable amount of its own energy into the object, which can leave the deity impaired. The deity can create an object with a value of up to 100 gp without impairment. For every additional 100 gp of value (or fraction of 100 gp), the deity must rest for 10 minutes. If the deity is creating an item on a divinely morphic plane or within its own godly realm, it can create a 200 gp item without resting. If the deity’s realm is located on a divinely morphic plane, it can create a 300 gp item there without having to rest. [B]Suggested Portfolio Elements:[/B] Crafts, creation.[/sblock] [sblock=Divine Creation]The deity can create creatures or magic items out of nothing.[B] Prerequisites:[/B] Divine rank 16, Int 29, Create Object salient divine ability, Create Greater Object salient divine ability. [B] Benefit: [/B]As a full-round action, the deity can create mortal creatures or magic items whose total weight is up to 100 pounds per divine rank, or with a total volume of 20 cubic feet per rank. If the deity uses this ability on a divinely morphic plane or within its own godly realm, double the volume and weight the deity can create. If the deity’s realm is located on a divinely morphic plane, triple the volume and weight the deity can create there. [B] Notes:[/B] This ability works like the Create Greater Object ability, except as noted below. A deity can use this ability to create any kind of creature that does not have a divine rank. The deity can create a creature with class levels, but never with more class levels than the deity has itself or the deity’s divine rank, whichever is lower. [B] Rest:[/B] The deity must convert a considerable amount of its own energy into the object, which can leave the deity impaired. The deity can create an object with a value of up to 100 gp without impairment. For every additional 100 gp of value (or fraction of 100 gp), the deity must rest for 10 minutes. If the deity is creating an item on a divinely morphic plane or within its own godly realm, it can create a 200 gp item without resting. If the deity’s realm is located on a divinely morphic plane, it can create a 300 gp item there without having to rest. [B]Suggested Portfolio Elements:[/B] Crafts, creation, supreme.[/sblock] [sblock=Craft Artifact]The deity can make magic items that exceed mortal limits.[B] Prerequisites:[/B] Craft Magic Arms and Armor, Craft Rod, Craft Staff, Craft Wand, Craft Wondrous Item, Forge Ring, Scribe Scroll. [B] Benefit:[/B] The deity can craft magic arms and armor, staffs, wands, wondrous items, rings, and scrolls that exceed the normal limits for such items (as stated in the DUNGEONMASTER’s Guide). For instance, the deity could create a magic sword with an enhancement bonus higher than +5, a staff that allows the use of spells of higher than 9th level, a cloak of Charisma with an enhancement bonus higher than +6, and so on. More information on such items can be found in the Epic Level Handbook. [B] Notes:[/B] This ability works like the Create Object ability, except as noted below. A deity can use this ability to create any kind of nonmagical object. [B] Rest:[/B] The deity must convert a considerable amount of its own energy into the object, which can leave the deity impaired. The deity can create an object with a value of up to 100 gp without impairment. For every additional 100 gp of value (or fraction of 100 gp), the deity must rest for 10 minutes. If the deity is creating an item on a divinely morphic plane or within its own godly realm, it can create a 200 gp item without resting. If the deity’s realm is located on a divinely morphic plane, it can create a 300 gp item there without having to rest. [B]Suggested Portfolio Elements:[/B] Crafts, knowledge, magic. [/sblock] [/QUOTE]
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