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<blockquote data-quote="Myth and Legend" data-source="post: 5151667" data-attributes="member: 82679"><p>Mmmi like this Goddess quite a bit! She reminds me of Sigil - easily the best character created for Jemal's game (theme wise at least).</p><p></p><p>Some points from me, if you would have them:</p><p></p><p>Faerie/Otherworld is a very nice concept - it reminds me of Jordan's Tel'aran'rhiod with some of it's aspects, but more so it reminds me of the Celtic mythology's Otherworld, especially as far as time and entering it are concerned. You connecting it to both Heliasillyel's and Ubarya's realms was a great touch. I have something in store when we settle on the planet, as far as entering <strong>Solarianderryel</strong> is concerned (yeah i know, damn hard Elvish names <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />), perhaps you could adopt the idea (a divine stairwell made of sunlight to put it in a few words, but I'll go in greater detail when the time comes)</p><p></p><p>HM sighed not at her being neutral, but at being Chaotic. It's sort of a popular alignment these days i suppose <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Your BAB is 20/15/10/5 at it's base. Unless your char classes get high BAB progression, they should not be giving you a point of BAB at lvl 1. Anything else is an AB modifier. It can get pretty hectic, and since you're using a bow you can sort of copy this paragraph from my sheet if you wish:</p><p></p><p>[sblock=Attack Bonuses]Base 20HD Outsider: +20/ +15/ +10/ +5</p><p>Feat exchange: +5 BAB</p><p>Dex: +7</p><p>Weapon: +4</p><p>Point Blank Shot: +1</p><p>Weapon Focus: +1</p><p>Rapid Shot: -2[/sblock]</p><p></p><p>We were originally going to use epic save/BAB progression, but that was reverted to the regular character progression for each class, and that IMO is a good thing. Otherwise melee classes would be even less favored (if that is possible). We have a bunch of sorcerers and/or bards, using bows now <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Synergies: HM can you point me to the synergy writeup in the DD book? I seem to have missed that as well.</p></blockquote><p></p>
[QUOTE="Myth and Legend, post: 5151667, member: 82679"] Mmmi like this Goddess quite a bit! She reminds me of Sigil - easily the best character created for Jemal's game (theme wise at least). Some points from me, if you would have them: Faerie/Otherworld is a very nice concept - it reminds me of Jordan's Tel'aran'rhiod with some of it's aspects, but more so it reminds me of the Celtic mythology's Otherworld, especially as far as time and entering it are concerned. You connecting it to both Heliasillyel's and Ubarya's realms was a great touch. I have something in store when we settle on the planet, as far as entering [B]Solarianderryel[/B] is concerned (yeah i know, damn hard Elvish names :D), perhaps you could adopt the idea (a divine stairwell made of sunlight to put it in a few words, but I'll go in greater detail when the time comes) HM sighed not at her being neutral, but at being Chaotic. It's sort of a popular alignment these days i suppose :D Your BAB is 20/15/10/5 at it's base. Unless your char classes get high BAB progression, they should not be giving you a point of BAB at lvl 1. Anything else is an AB modifier. It can get pretty hectic, and since you're using a bow you can sort of copy this paragraph from my sheet if you wish: [sblock=Attack Bonuses]Base 20HD Outsider: +20/ +15/ +10/ +5 Feat exchange: +5 BAB Dex: +7 Weapon: +4 Point Blank Shot: +1 Weapon Focus: +1 Rapid Shot: -2[/sblock] We were originally going to use epic save/BAB progression, but that was reverted to the regular character progression for each class, and that IMO is a good thing. Otherwise melee classes would be even less favored (if that is possible). We have a bunch of sorcerers and/or bards, using bows now :) Synergies: HM can you point me to the synergy writeup in the DD book? I seem to have missed that as well. [/QUOTE]
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