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YOU are in charge of the next PHB! What do you change?
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<blockquote data-quote="DammitVictor" data-source="post: 8306827" data-attributes="member: 6750908"><p>Hey, your premise is your premise-- and I'll try to restrain myself-- but I just want to point out <em>that's never going to happen</em>. When WotC puts out 6e, likely several years from now, it's not going to look like 5e at all. They've put out three editions since they bought TSR and <em>not one of them</em> has been substantially compatible with the edition that came before it.</p><p></p><p>When they eventually publish a new edition, compatibility is not going to be a concern.</p><p></p><p>With that out of the way...</p><ul> <li data-xf-list-type="ul">Kill subraces <strong>dead</strong>. Every race-- let's go ahead and call them <em>lineages</em>-- has a small list of features and a larger list of options, and every lineage gets to pick X options from that list. The sole legitimate exception in the PHB, Drow, will be a separate playable race. Unselected lineage features would be available later using other decision points.</li> <li data-xf-list-type="ul">Kill alignment <strong>dead</strong> and don't replace it with anything.</li> <li data-xf-list-type="ul">Mainstream a lot of Tasha's elements.</li> <li data-xf-list-type="ul">Proficiency Slots. Instead of screwing with Bounded Accuracy, proficiency slots would grant additional abilities in the skills you invest in; this would replace Expertise, for players who just can't live without their <em>numbers go up. </em>Rogues, Bards, <em>and Fighters</em> would get more proficiency slots than other classes.</li> <li data-xf-list-type="ul">Bring back Paragon Paths and Epic Destinies, or some equivalent thereof.</li> <li data-xf-list-type="ul">Standardize class decision points at 1st/2nd/3rd.</li> <li data-xf-list-type="ul">Tie multiclassing into the Archetype/Path/Destiny system.</li> <li data-xf-list-type="ul">Make "class feature" spells (like <em>eldritch blast</em> and <em>hunter's mark</em>) into actual class features.</li> </ul><p>There are a lot of my major gripes with 5e that I just can't address in a system that would remain compatible with 5e... but this, I think, would be several large steps to improving it.</p></blockquote><p></p>
[QUOTE="DammitVictor, post: 8306827, member: 6750908"] Hey, your premise is your premise-- and I'll try to restrain myself-- but I just want to point out [I]that's never going to happen[/I]. When WotC puts out 6e, likely several years from now, it's not going to look like 5e at all. They've put out three editions since they bought TSR and [I]not one of them[/I] has been substantially compatible with the edition that came before it. When they eventually publish a new edition, compatibility is not going to be a concern. With that out of the way... [LIST] [*]Kill subraces [B]dead[/B]. Every race-- let's go ahead and call them [I]lineages[/I]-- has a small list of features and a larger list of options, and every lineage gets to pick X options from that list. The sole legitimate exception in the PHB, Drow, will be a separate playable race. Unselected lineage features would be available later using other decision points. [*]Kill alignment [B]dead[/B] and don't replace it with anything. [*]Mainstream a lot of Tasha's elements. [*]Proficiency Slots. Instead of screwing with Bounded Accuracy, proficiency slots would grant additional abilities in the skills you invest in; this would replace Expertise, for players who just can't live without their [I]numbers go up. [/I]Rogues, Bards, [I]and Fighters[/I] would get more proficiency slots than other classes. [*]Bring back Paragon Paths and Epic Destinies, or some equivalent thereof. [*]Standardize class decision points at 1st/2nd/3rd. [*]Tie multiclassing into the Archetype/Path/Destiny system. [*]Make "class feature" spells (like [I]eldritch blast[/I] and [I]hunter's mark[/I]) into actual class features. [/LIST] There are a lot of my major gripes with 5e that I just can't address in a system that would remain compatible with 5e... but this, I think, would be several large steps to improving it. [/QUOTE]
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