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YOU are in charge of the next PHB! What do you change?
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<blockquote data-quote="Malmuria" data-source="post: 8307469" data-attributes="member: 7030755"><p>1) <strong>Usability, layout, and design</strong></p><ul> <li data-xf-list-type="ul">think in terms of two page spread</li> <li data-xf-list-type="ul">"cruch" langauge should be to-the-point, fluff language should be brief but evocative</li> <li data-xf-list-type="ul">cross reference pages, make a good index, and use the inside covers for important information</li> <li data-xf-list-type="ul">character sheet should be easy to follow and a teaching aid for new players</li> </ul><p></p><p>2) Character creation should take 15 min max with limited page flipping.</p><p>- choices related to ancestry, class, background, culture, feats, etc should be summarized in tables and flowcharts and have minimal overlap</p><p></p><p>3) Default PHB should go from levels 1-10, and should support a simple game, whether one focused on social encounters or one that is low-ish fantasy. Advanced PHB can cover levels 11-20 and include mechanical complexity for those that want it.</p><p>- this would split the game into Basic and Advanced without calling it that</p><p></p><p>Bonus</p><ul> <li data-xf-list-type="ul">Take all remaining 5e dmgs and throw them in the trash where they belong</li> <li data-xf-list-type="ul">make a dmg that has useful advice and a usable layout</li> </ul></blockquote><p></p>
[QUOTE="Malmuria, post: 8307469, member: 7030755"] 1) [B]Usability, layout, and design[/B] [LIST] [*]think in terms of two page spread [*]"cruch" langauge should be to-the-point, fluff language should be brief but evocative [*]cross reference pages, make a good index, and use the inside covers for important information [*]character sheet should be easy to follow and a teaching aid for new players [/LIST] 2) Character creation should take 15 min max with limited page flipping. - choices related to ancestry, class, background, culture, feats, etc should be summarized in tables and flowcharts and have minimal overlap 3) Default PHB should go from levels 1-10, and should support a simple game, whether one focused on social encounters or one that is low-ish fantasy. Advanced PHB can cover levels 11-20 and include mechanical complexity for those that want it. - this would split the game into Basic and Advanced without calling it that Bonus [LIST] [*]Take all remaining 5e dmgs and throw them in the trash where they belong [*]make a dmg that has useful advice and a usable layout [/LIST] [/QUOTE]
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YOU are in charge of the next PHB! What do you change?
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