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YOU are in charge of the next PHB! What do you change?
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<blockquote data-quote="ph0rk" data-source="post: 8310436" data-attributes="member: 16266"><p>That could be neat - maybe they swap if the second class outlevels the first, or there is some other consequence, as otherwise there will invariably be one level dip at level 1 shenanigans.</p><p></p><p>Come to think of it, I think I might place the level dip on the chopping block in one way or another. Most abilities that scale on level or proficiency bonus would be reworked - imagine if Barbarian were created today? It might gain rages per day based on prof bonus. That would not be a good thing.</p><p></p><p>Class-agnostic stuff would scale by prof bonus (feats, mostly). </p><p></p><p>If I were <em>really</em> free I might make feat based versions for most class abilities, and a couple freelancer/abilityless skeleton classes from which to build modern multiclasses, sort of like the points based build options of old. Again, I'd make these core, at least as core as the DMG.</p></blockquote><p></p>
[QUOTE="ph0rk, post: 8310436, member: 16266"] That could be neat - maybe they swap if the second class outlevels the first, or there is some other consequence, as otherwise there will invariably be one level dip at level 1 shenanigans. Come to think of it, I think I might place the level dip on the chopping block in one way or another. Most abilities that scale on level or proficiency bonus would be reworked - imagine if Barbarian were created today? It might gain rages per day based on prof bonus. That would not be a good thing. Class-agnostic stuff would scale by prof bonus (feats, mostly). If I were [I]really[/I] free I might make feat based versions for most class abilities, and a couple freelancer/abilityless skeleton classes from which to build modern multiclasses, sort of like the points based build options of old. Again, I'd make these core, at least as core as the DMG. [/QUOTE]
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Community
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YOU are in charge of the next PHB! What do you change?
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