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<blockquote data-quote="NiTessine" data-source="post: 2857433" data-attributes="member: 475"><p>Tsk. D&D owes a great deal to its past, and the old settings are still popular, and I don't think there's anyone saying Planescape wasn't an original idea when it debuted. For clone worlds, you may have a point with Mystara, the default D&D campaign setting at one point, but the rest are very different in tone, themes, and rules. Compared to Spelljammer, Planescape, Dark Sun or Ravenloft, Eberron is still very close to basic D&D.</p><p></p><p>Yeah, look at the complaints from Planescape fans about the <em>Planar Handbook</em>. Those fans are <em>customers</em>. Keeping them happy is pretty much a requirement for successful business.</p><p></p><p></p><p></p><p>I like the way you think. This would be very cool.</p><p></p><p></p><p>Not just settings, but entire product lines. TSR was competing with itself, essentially. So, don't publish them any support material, and you should be fine. I know Greyhawk and Planescape, at least, and probably also Dark Sun have enough of a following that such a book would surely be profitable. Strike the right balance between fluff and crunch (see <em>Forgotten Realms Campaign Setting</em>), and people will buy it for their own games even if they run something entirely different.</p><p></p><p>But yeah, I'd go for two Campaign Classics books a year, starting with Greyhawk and Planescape. Then, Spelljammer and Dark Sun. An Arabian Adventures book would also be good, now that I think of it.</p></blockquote><p></p>
[QUOTE="NiTessine, post: 2857433, member: 475"] Tsk. D&D owes a great deal to its past, and the old settings are still popular, and I don't think there's anyone saying Planescape wasn't an original idea when it debuted. For clone worlds, you may have a point with Mystara, the default D&D campaign setting at one point, but the rest are very different in tone, themes, and rules. Compared to Spelljammer, Planescape, Dark Sun or Ravenloft, Eberron is still very close to basic D&D. Yeah, look at the complaints from Planescape fans about the [i]Planar Handbook[/i]. Those fans are [i]customers[/i]. Keeping them happy is pretty much a requirement for successful business. I like the way you think. This would be very cool. Not just settings, but entire product lines. TSR was competing with itself, essentially. So, don't publish them any support material, and you should be fine. I know Greyhawk and Planescape, at least, and probably also Dark Sun have enough of a following that such a book would surely be profitable. Strike the right balance between fluff and crunch (see [i]Forgotten Realms Campaign Setting[/i]), and people will buy it for their own games even if they run something entirely different. But yeah, I'd go for two Campaign Classics books a year, starting with Greyhawk and Planescape. Then, Spelljammer and Dark Sun. An Arabian Adventures book would also be good, now that I think of it. [/QUOTE]
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