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<blockquote data-quote="WayneLigon" data-source="post: 2465379" data-attributes="member: 3649"><p>1. Find a way to make a good solid intro for the younger gamers, and price it at about $10.00. Yeah, $10.00. After school stuff, video games, and all the rest, your average 13-15-year-old isn't going to want to spend much more than that based on what I see and hear from a number of people dealing with young gamers.</p><p></p><p>2. Somehow hire back a good chunk of the people thrown away in the various layoffs and rounds of firing. Kill the over-educated marketers that seem to - based on that older Salon article that might no longer apply at all - have far too great a say in things. I dunno how this would be accomplished. </p><p></p><p>3. Create a basic electronic tool set for D&D, like PCGen was in the start. Make it free but don't cripple it as far as character generation is concerned. When a new book is released, the chracter generation data set for that open source software is dropped on the web the same day. DM's need far richer tools; they have a pay version that lets them create parties, deal with monsters, treasures, all that stuff. That makes it easy on the players, and if anything encouraging ease of use in D&D should be a very, very important point.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 2465379, member: 3649"] 1. Find a way to make a good solid intro for the younger gamers, and price it at about $10.00. Yeah, $10.00. After school stuff, video games, and all the rest, your average 13-15-year-old isn't going to want to spend much more than that based on what I see and hear from a number of people dealing with young gamers. 2. Somehow hire back a good chunk of the people thrown away in the various layoffs and rounds of firing. Kill the over-educated marketers that seem to - based on that older Salon article that might no longer apply at all - have far too great a say in things. I dunno how this would be accomplished. 3. Create a basic electronic tool set for D&D, like PCGen was in the start. Make it free but don't cripple it as far as character generation is concerned. When a new book is released, the chracter generation data set for that open source software is dropped on the web the same day. DM's need far richer tools; they have a pay version that lets them create parties, deal with monsters, treasures, all that stuff. That makes it easy on the players, and if anything encouraging ease of use in D&D should be a very, very important point. [/QUOTE]
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