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You Bastard! "A New Begining?!"[Players and Intrest Wanted!] [Feedback Requested!]
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<blockquote data-quote="Rathan" data-source="post: 3433376" data-attributes="member: 1322"><p>ok..... for a more.. rules heavy version of our old game Jemal... check out this site.. <a href="http://webpages.charter.net/midknight/yb.html" target="_blank">http://webpages.charter.net/midknight/yb.html</a> it's the actuall website to our old move generator.... now.... aside from the paths and tiers... the top portion of the rules link at the top gives you a basic overview on how to PLAY the game.... in any version that it may be in and also conduct and the like..... </p><p></p><p>now... if you do check out the new tiers... you'd notice things get.... well.... power heavy... I aim to change that if and when I can resurect this passion of mine... I am pondering... at least to start to have it be exactly as you say... FreeForm RP.... which nothing but the match.... and the move and the judge... NO powers.... see how that goes and maybe add one or two buyable powers with Yen (explained in the rules heh) but no more than that.. </p><p></p><p>I want this game taken SLOW... at least creation and rules wise... I think the over infulence of heavy powers and rules all too quickly killed thew game for some or most in the past.. I aim to keep it VERY simple.... let those people who want to play run away with character ideals and passions rather than ground them with heady powers and rules....</p><p></p><p> in a sense... if you want a caster..... just make the flavor text you post along with your move genereated be about him casting a magic missile.... or if you are more the boxer..... have him throwing jabs and punches as he floats like a butterfly and stings like a bee..... things to this nature......</p><p></p><p> this game WAS in fact the intended to be so utterly simple.... that people could do as they please (within reason mind you) and have as MUCH fun as their imagination would allow.... mind you I will be comming up with 'skeletal' paths and and the tiers to advance within them.... for now.. I beleive I'll just make them open ended.... no highest tier within the path.... person with the most notches on his black belt..... well they get bragging rights... simple as that..... </p><p></p><p>those of you that wish to help are more than welcome.. and it's a honor to share something I miss play so much with anyone and everyone.... I mean.. there's no prize... no money... no anything except fun with you imagination.. and that's what's so great and so missed about this game.....</p><p></p><p>- Rathan</p></blockquote><p></p>
[QUOTE="Rathan, post: 3433376, member: 1322"] ok..... for a more.. rules heavy version of our old game Jemal... check out this site.. [url]http://webpages.charter.net/midknight/yb.html[/url] it's the actuall website to our old move generator.... now.... aside from the paths and tiers... the top portion of the rules link at the top gives you a basic overview on how to PLAY the game.... in any version that it may be in and also conduct and the like..... now... if you do check out the new tiers... you'd notice things get.... well.... power heavy... I aim to change that if and when I can resurect this passion of mine... I am pondering... at least to start to have it be exactly as you say... FreeForm RP.... which nothing but the match.... and the move and the judge... NO powers.... see how that goes and maybe add one or two buyable powers with Yen (explained in the rules heh) but no more than that.. I want this game taken SLOW... at least creation and rules wise... I think the over infulence of heavy powers and rules all too quickly killed thew game for some or most in the past.. I aim to keep it VERY simple.... let those people who want to play run away with character ideals and passions rather than ground them with heady powers and rules.... in a sense... if you want a caster..... just make the flavor text you post along with your move genereated be about him casting a magic missile.... or if you are more the boxer..... have him throwing jabs and punches as he floats like a butterfly and stings like a bee..... things to this nature...... this game WAS in fact the intended to be so utterly simple.... that people could do as they please (within reason mind you) and have as MUCH fun as their imagination would allow.... mind you I will be comming up with 'skeletal' paths and and the tiers to advance within them.... for now.. I beleive I'll just make them open ended.... no highest tier within the path.... person with the most notches on his black belt..... well they get bragging rights... simple as that..... those of you that wish to help are more than welcome.. and it's a honor to share something I miss play so much with anyone and everyone.... I mean.. there's no prize... no money... no anything except fun with you imagination.. and that's what's so great and so missed about this game..... - Rathan [/QUOTE]
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