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You Bastard! "A New Begining?!"[Players and Intrest Wanted!] [Feedback Requested!]
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<blockquote data-quote="Phoenix8008" data-source="post: 3434632" data-attributes="member: 211"><p>Rathan... WOW! When the heck do you sleep?! When do you work for that matter?!</p><p></p><p>Well, color me excited too. Your tiers and ranks sound okay for now. My only question is whether or not things should be nailed down first before releasing it to the public. I know that can cause a downfall for the game too as it did last time. You see, I don't really believe that the abundance of rules is what killed YB2. It was the empty time between playing the game and waiting for the new rules to be released that killed it. It was all piled up on Kal mostly and we were waiting for it to get finished so we could start playing again. I fear that making up the rules as we go along and having it open for all to play while it's evolving will leave some on the outside waiting for the final rules to form so they can jump in and play.</p><p></p><p>What do you think of opening up 'playtesting' of the new system to a limited number of people until we finalize the initial rules? Then we could do a restart and maybe give the playtesters a leg up by starting one tier higher or something. Or maybe their playtest characters (one for each Path???) become NPC leaders of the initial dojo's for that path and live on in the world's history that way?</p><p></p><p>I can't believe you found Midnight's old generator and rules page!!! That's awesome! I had so much fun just clicking the buttons and making new moves and hands of moves! What I really miss isn't the system though, it's the people! Never did I have so much fun as I did spinning stories with Lady Tsin the White Spider!</p><p></p><p>Anyway, count me in for trying to get this revived and going. My oldest son is even interested in playing because he remembers how into it I was years back when it was going on originally. Definitely count me in for playtesting!</p><p></p><p>Gotta run for now. Too much lightning going on here to be on the computer right now. I'll check back later...</p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 3434632, member: 211"] Rathan... WOW! When the heck do you sleep?! When do you work for that matter?! Well, color me excited too. Your tiers and ranks sound okay for now. My only question is whether or not things should be nailed down first before releasing it to the public. I know that can cause a downfall for the game too as it did last time. You see, I don't really believe that the abundance of rules is what killed YB2. It was the empty time between playing the game and waiting for the new rules to be released that killed it. It was all piled up on Kal mostly and we were waiting for it to get finished so we could start playing again. I fear that making up the rules as we go along and having it open for all to play while it's evolving will leave some on the outside waiting for the final rules to form so they can jump in and play. What do you think of opening up 'playtesting' of the new system to a limited number of people until we finalize the initial rules? Then we could do a restart and maybe give the playtesters a leg up by starting one tier higher or something. Or maybe their playtest characters (one for each Path???) become NPC leaders of the initial dojo's for that path and live on in the world's history that way? I can't believe you found Midnight's old generator and rules page!!! That's awesome! I had so much fun just clicking the buttons and making new moves and hands of moves! What I really miss isn't the system though, it's the people! Never did I have so much fun as I did spinning stories with Lady Tsin the White Spider! Anyway, count me in for trying to get this revived and going. My oldest son is even interested in playing because he remembers how into it I was years back when it was going on originally. Definitely count me in for playtesting! Gotta run for now. Too much lightning going on here to be on the computer right now. I'll check back later... [/QUOTE]
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