Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
You can run. But you cannot hide! About DMing, ideas?...Münster guys: STAY OUT!!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dark Dragon" data-source="post: 3771589" data-attributes="member: 1115"><p>This is Bahamut's emissary and counterpart of the aspect of Tiamat above. Though I call it an aspect of Bahamut, it is very different to the Aspect of Bahamut from Dragon Magic (that version was inspiring, but too weak for my story, I didn't want to use a second paragon, though...). I used a mature adult silver dragon as a base creature, gave it 15 levels of the paladin class and the best abilities of an aspect of Bahamut (that are epic DR, Tempest Breath, and some elevated stats). It is a bit weaker than Tiamat's emissary (lower AC, no fast healing, one breath weapon)...</p><p></p><p><strong>Alanor, Aspect of Bahamut</strong></p><p> </p><p>Male mature adult Silver Dragon </p><p>LG Huge Dragon [Cold, extraplanar] 25 HD + Paladin 15</p><p></p><p>CR 27-28</p><p> </p><p>Initiative: 4 </p><p>Speed: 40 ft., fly 150 ft. (good) </p><p>Space: 15 ft. x 15 ft. </p><p>Senses: Darkvision 120 ft., Low-Light Vision 4x better than human, blindsense 60 ft., Spot +20, Listen +20 </p><p> </p><p>Languages: Auran, Draconic, Dwarven, Celestial, Common, Elven, Giant, Loross, Sylvan </p><p></p><p>Aura: Frightful Presence 210 ft. radius, DC 38, maximum affected Creature: 39HD </p><p></p><p>HP: 664 = (25d12 +15d10 +125 +195) </p><p></p><p>AC 50, touch 13, flat-footed 50 = (-2 size, 24 natural, +5 deflection, +13 armor) </p><p></p><p>Saves: Fortitude +40, Reflex +28, Will +35 </p><p>Immunities: Sleep, Paralysis, Cold </p><p>Resistances: DR 5/epic; SR 24, (fire resistance 10) </p><p>Weaknesses: Fire Vulnerability (150%) </p><p>Defensive Options: Blindfight </p><p></p><p>BAB: +40, Grapple: +59, Trip: +19 vs. being tripped: +23 </p><p></p><p>Full Attack: 1x Bite +50 (3d8+12; 20/x2), Snatch possible, Reach 15 ft., </p><p>and 2x Claw +48 (2d6+6; 20/x2), Snatch possible, Reach 10 ft., </p><p>and 2x Wing +48 (1d8+6; 20/x2), Reach 10 ft. </p><p>and 1x Tail Slap +48 (2d6+18; 20/x2), Reach 10 ft. </p><p> alternative for one claw attack: +55/+50/+45/+40 (huge longsword +6, 3d6+18, 15-20, x2, +2d6 vs. chaotic, +2d6 vs. evil foes, decapacitates a foe on a confirmed 20)</p><p></p><p>or 1x Crush; DC 34, 2d8+15, in space of dragon, max. vs. small sized creatures </p><p>or 1x Breath Weapon; DC 34, 50 ft. Cone of Cold (14d8) or 50 ft. Cone of Paralysing Gas </p><p></p><p>Attack Options: Flyby Attack, Hover, Snatch, Wingover, Power Attack, Blindfight, Smite Evil (+9/+15, 8/day), Tempest Breath</p><p></p><p>Abilities: STR 34; DEX 10; CON 26; INT 23; WIS 24; CHA 29 (23) </p><p></p><p>Feats: Improved Natural Attack (Bite), Multiattack, Flyby Attack, Hover, Snatch, Wingover, Improved Initiative, Power Attack, Blindfight, Weapon Focus (Longsword), Improved Critical (Longsword), Diehard, Endurance, Extra Smiting, Tempest Breath (B)</p><p></p><p>Special Qualities: </p><p>Alternate Form (Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. The dragon can remain in its animal or humanoid form until it chooses to assume a new one or return to its natural form. </p><p></p><p>Cloudwalking (Su): A silver dragon can tread on clouds or fog as though on solid ground. The ability functions continuously but can be negated or resumed at will. Immunity to Cold </p><p></p><p>Aura of Courage (Su), Divine Health (Ex), Lay on Hands (Su): 135 points, Divine Grace (Su) </p><p></p><p>Spell like Abilities: At will – <em>detect evil</em>, 4/week – <em>remove disease</em>, 3/day - f<em>og cloud</em> </p><p></p><p>Combat: Silver dragons are not violent and avoid combat except when faced with highly evil or aggressive foes. If necessary, they use fog cloud or control weather to blind or confuse opponents before attacking. When angry, they use reverse gravity to fling enemies helplessly into the air, where they can be snatched. Against flying opponents, a silver dragon hides in clouds (creating some with control weather on clear days), then jumps to the attack when it has the advantage. </p><p></p><p>Skills: Appraise +10; Bluff +15; Concentration +25; Diplomacy +35; Disguise +20; Gather Information +30; Handle Animal +15; Heal +10; Intimidate +25; Knowledge (Arcane) +20; Knowledge (Architecture & Engineering) +10; Knowledge (Dungeoneering) +10; Knowledge (Geography) +20; Knowledge (History) +20; Knowledge (Nature) +15; Knowledge (Nobility) +10; Knowledge (Planes) +15; Knowledge (Religion) +25; Listen +25; Move Silently +10; Ride +15; Search +25; Sense Motive +30; Spellcraft +20, Spot +25; Survival +20; Swim +12; Use Magic Device +15; </p><p></p><p>Spells as Sorcerer (CL 9, DC = 16 + Level of Spell) (can choose from the cleric list and the following domain spells as arcane spells, too: air, good, law, sun): </p><p>Level 0: (9 known): <em>Read Magic, Detect Magic, Mage Hand, Message, Mending, Guidance, Open/Close, Acid Splash, Ghost Sound</em></p><p>Level 1: (6 known): <em>Shield, Magic Missile, Cure Light Wounds, Grease, Charm Person, Whispering Wind</em> </p><p>Level 2: (5 known): <em>Silence, Invisibility, Searing Light, See Invisibility, Glitterdust</em></p><p>Level 3: (4 known): <em>Protection from Energy, Lightning Bolt, Haste, Chain of Eyes</em></p><p>Level 4: (3 known): <em>Stoneskin, Cure Critical Wounds, Dimensional Anchor</em></p><p>Level 5: (1 known): <em>Wall of Force</em> </p><p></p><p>Equipment: Mithril Full Plate Barding +5 (lesser fire resistance), Ring of Protection +5, Ring of Friendshield, Amulet of Charisma +6, huge adamantine Longsword +6, keen, vorpal, holy, axiomatic, sizeable (“Judge of the Dragons”) </p><p></p><p>The sword has its full powers only when wielded by a dragon or half-dragon. Otherwise it is a +1 sword without any other powers. A dragon can wield it without problems, the sword adapts in a way that it fits to a dragon's claw. </p><p>The sword is one of the oldest weapons the dragon deities have forged. Only when the balance between good and evil is shifting towards the evil side, this sword is given by Bahamut to a draconic hero to restore balance. </p><p>This longsword is made of massive adamantine and looks unwieldy with its broad blade. The blade is slightly curved (like a katana), but it has no pointed tip. The metal is grey and always polished, no runes are visible. The hilt resembles a dragon's claw, though no draconic race is depicted. The cross guard is made of one of Bahamut's scales.</p><p>The sword is extremely sharp and easily cuts through most materials. </p><p>It was frequently used as an executioner's sword against draconic creatures who dishonoured the dragons as a whole.</p><p></p><p>Alanor keeps a low profile to avoid reconnaissance as an emissary of Bahamut. He obeys Bahamut's orders exactly, but otherwise acts as a paladin would do. He is very kind and forgiving, and readily gives advice if asked to do so. He would use his full display of powers only against Tiamat's emissary.</p></blockquote><p></p>
[QUOTE="Dark Dragon, post: 3771589, member: 1115"] This is Bahamut's emissary and counterpart of the aspect of Tiamat above. Though I call it an aspect of Bahamut, it is very different to the Aspect of Bahamut from Dragon Magic (that version was inspiring, but too weak for my story, I didn't want to use a second paragon, though...). I used a mature adult silver dragon as a base creature, gave it 15 levels of the paladin class and the best abilities of an aspect of Bahamut (that are epic DR, Tempest Breath, and some elevated stats). It is a bit weaker than Tiamat's emissary (lower AC, no fast healing, one breath weapon)... [B]Alanor, Aspect of Bahamut[/B] Male mature adult Silver Dragon LG Huge Dragon [Cold, extraplanar] 25 HD + Paladin 15 CR 27-28 Initiative: 4 Speed: 40 ft., fly 150 ft. (good) Space: 15 ft. x 15 ft. Senses: Darkvision 120 ft., Low-Light Vision 4x better than human, blindsense 60 ft., Spot +20, Listen +20 Languages: Auran, Draconic, Dwarven, Celestial, Common, Elven, Giant, Loross, Sylvan Aura: Frightful Presence 210 ft. radius, DC 38, maximum affected Creature: 39HD HP: 664 = (25d12 +15d10 +125 +195) AC 50, touch 13, flat-footed 50 = (-2 size, 24 natural, +5 deflection, +13 armor) Saves: Fortitude +40, Reflex +28, Will +35 Immunities: Sleep, Paralysis, Cold Resistances: DR 5/epic; SR 24, (fire resistance 10) Weaknesses: Fire Vulnerability (150%) Defensive Options: Blindfight BAB: +40, Grapple: +59, Trip: +19 vs. being tripped: +23 Full Attack: 1x Bite +50 (3d8+12; 20/x2), Snatch possible, Reach 15 ft., and 2x Claw +48 (2d6+6; 20/x2), Snatch possible, Reach 10 ft., and 2x Wing +48 (1d8+6; 20/x2), Reach 10 ft. and 1x Tail Slap +48 (2d6+18; 20/x2), Reach 10 ft. alternative for one claw attack: +55/+50/+45/+40 (huge longsword +6, 3d6+18, 15-20, x2, +2d6 vs. chaotic, +2d6 vs. evil foes, decapacitates a foe on a confirmed 20) or 1x Crush; DC 34, 2d8+15, in space of dragon, max. vs. small sized creatures or 1x Breath Weapon; DC 34, 50 ft. Cone of Cold (14d8) or 50 ft. Cone of Paralysing Gas Attack Options: Flyby Attack, Hover, Snatch, Wingover, Power Attack, Blindfight, Smite Evil (+9/+15, 8/day), Tempest Breath Abilities: STR 34; DEX 10; CON 26; INT 23; WIS 24; CHA 29 (23) Feats: Improved Natural Attack (Bite), Multiattack, Flyby Attack, Hover, Snatch, Wingover, Improved Initiative, Power Attack, Blindfight, Weapon Focus (Longsword), Improved Critical (Longsword), Diehard, Endurance, Extra Smiting, Tempest Breath (B) Special Qualities: Alternate Form (Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. The dragon can remain in its animal or humanoid form until it chooses to assume a new one or return to its natural form. Cloudwalking (Su): A silver dragon can tread on clouds or fog as though on solid ground. The ability functions continuously but can be negated or resumed at will. Immunity to Cold Aura of Courage (Su), Divine Health (Ex), Lay on Hands (Su): 135 points, Divine Grace (Su) Spell like Abilities: At will – [I]detect evil[/I], 4/week – [I]remove disease[/I], 3/day - f[I]og cloud[/I] Combat: Silver dragons are not violent and avoid combat except when faced with highly evil or aggressive foes. If necessary, they use fog cloud or control weather to blind or confuse opponents before attacking. When angry, they use reverse gravity to fling enemies helplessly into the air, where they can be snatched. Against flying opponents, a silver dragon hides in clouds (creating some with control weather on clear days), then jumps to the attack when it has the advantage. Skills: Appraise +10; Bluff +15; Concentration +25; Diplomacy +35; Disguise +20; Gather Information +30; Handle Animal +15; Heal +10; Intimidate +25; Knowledge (Arcane) +20; Knowledge (Architecture & Engineering) +10; Knowledge (Dungeoneering) +10; Knowledge (Geography) +20; Knowledge (History) +20; Knowledge (Nature) +15; Knowledge (Nobility) +10; Knowledge (Planes) +15; Knowledge (Religion) +25; Listen +25; Move Silently +10; Ride +15; Search +25; Sense Motive +30; Spellcraft +20, Spot +25; Survival +20; Swim +12; Use Magic Device +15; Spells as Sorcerer (CL 9, DC = 16 + Level of Spell) (can choose from the cleric list and the following domain spells as arcane spells, too: air, good, law, sun): Level 0: (9 known): [I]Read Magic, Detect Magic, Mage Hand, Message, Mending, Guidance, Open/Close, Acid Splash, Ghost Sound[/I] Level 1: (6 known): [I]Shield, Magic Missile, Cure Light Wounds, Grease, Charm Person, Whispering Wind[/I] Level 2: (5 known): [I]Silence, Invisibility, Searing Light, See Invisibility, Glitterdust[/I] Level 3: (4 known): [I]Protection from Energy, Lightning Bolt, Haste, Chain of Eyes[/I] Level 4: (3 known): [I]Stoneskin, Cure Critical Wounds, Dimensional Anchor[/I] Level 5: (1 known): [I]Wall of Force[/I] Equipment: Mithril Full Plate Barding +5 (lesser fire resistance), Ring of Protection +5, Ring of Friendshield, Amulet of Charisma +6, huge adamantine Longsword +6, keen, vorpal, holy, axiomatic, sizeable (“Judge of the Dragons”) The sword has its full powers only when wielded by a dragon or half-dragon. Otherwise it is a +1 sword without any other powers. A dragon can wield it without problems, the sword adapts in a way that it fits to a dragon's claw. The sword is one of the oldest weapons the dragon deities have forged. Only when the balance between good and evil is shifting towards the evil side, this sword is given by Bahamut to a draconic hero to restore balance. This longsword is made of massive adamantine and looks unwieldy with its broad blade. The blade is slightly curved (like a katana), but it has no pointed tip. The metal is grey and always polished, no runes are visible. The hilt resembles a dragon's claw, though no draconic race is depicted. The cross guard is made of one of Bahamut's scales. The sword is extremely sharp and easily cuts through most materials. It was frequently used as an executioner's sword against draconic creatures who dishonoured the dragons as a whole. Alanor keeps a low profile to avoid reconnaissance as an emissary of Bahamut. He obeys Bahamut's orders exactly, but otherwise acts as a paladin would do. He is very kind and forgiving, and readily gives advice if asked to do so. He would use his full display of powers only against Tiamat's emissary. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
You can run. But you cannot hide! About DMing, ideas?...Münster guys: STAY OUT!!!
Top