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you can sell it "at auction in any major city"
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<blockquote data-quote="Inchoroi" data-source="post: 7539884" data-attributes="member: 6752135"><p>I have a slightly modified table (the basis of which was stolen from the DMG) that I've been using for my players to sell magic items. The basic idea is that selling a magic item, any of them, is like trying to sell rare art. Its a seller's market. I've actually been considering using the rules from Xanathar's to modify the below (or just replace entirely, not sure yet), as well as the rules for buying magic items. I allow my players to try to buy magic items, but Xanathar's are more fitting with how I want magic items portrayed (i.e. rare art).</p><p></p><p>The below is made so that I can easily modify the modifiers to change the outcome based on the setting; for example, if I were to use these in Forgotten Realms, I'd probably make it more of a bell curve rather than a linier thing like it is now, the understanding being that FR is probably got more magic items of lower rarity available. In Eberron, it'd be a very steep bell curve, with common and uncommon very easy to sell. </p><p></p><p>Use and/or modify as your leisure! You could just as easily use Xanathar's for the rules, too.</p></blockquote><p></p>
[QUOTE="Inchoroi, post: 7539884, member: 6752135"] I have a slightly modified table (the basis of which was stolen from the DMG) that I've been using for my players to sell magic items. The basic idea is that selling a magic item, any of them, is like trying to sell rare art. Its a seller's market. I've actually been considering using the rules from Xanathar's to modify the below (or just replace entirely, not sure yet), as well as the rules for buying magic items. I allow my players to try to buy magic items, but Xanathar's are more fitting with how I want magic items portrayed (i.e. rare art). The below is made so that I can easily modify the modifiers to change the outcome based on the setting; for example, if I were to use these in Forgotten Realms, I'd probably make it more of a bell curve rather than a linier thing like it is now, the understanding being that FR is probably got more magic items of lower rarity available. In Eberron, it'd be a very steep bell curve, with common and uncommon very easy to sell. Use and/or modify as your leisure! You could just as easily use Xanathar's for the rules, too. [/QUOTE]
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