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<blockquote data-quote="Argyle King" data-source="post: 5997306" data-attributes="member: 58416"><p>There were a lot of things about 4E I liked -which might surprise a few people who have seen some of my previous posts.</p><p></p><p></p><p>The main problem I had was that I did not feel the mechanical structure of the game lent itself to the kind of stories I wanted to tell very well. Oddly, I also didn't feel the mechanical structure of the game lent itself to the kind of story that the early 4E fluff told very well either.</p><p></p><p>This has put me in an odd position. The few areas where I feel 4E improved upon the 3rd edition model were enough of an improvement that I do not feel like I want to go back to 3rd Edition. However; at the same time, I do not prefer the core ideals about gameplay and style which 4E is based upon. After having explored other games, I sometimes question whether or not D&D ever was the game for me or if -as page one of this thread mentioned- "I just didn't know any better."</p><p></p><p>Strangely, even though I've never played 2nd Edition, I find that the books for 2nd Edition D&D seem to speak to me. I'm not exactly sure what it is about the presentation of them or what exactly it is about the way they are written, but there's something there which makes me want to play the game in spite of complaints of thac0 and various other things. There's a style there which speaks to me on some level.</p><p></p><p>I also have not played 1st Edition, but I plan to soon. Even though I still have some questions about the "charity" nature of the reprints and what exactly goes to the charity out of what I paid, I chose to buy the reprints. I wanted to broaden my D&D experience and see what had come before. I wanted a more informed D&D experience. I wanted to see if maybe there was a type of game; a type of experience that I was missing with the more modern style of the game. To some extent, I also just wanted to have a cool conversation piece on my bookshelf. </p><p></p><p>Now, I have 5th Edition to look at. There are a few things I see which make me feel good about the future of D&D, but there are also things which make me feel negative. Even worse, there are things which drive me to the brink of apathy toward the brand. </p><p></p><p>Looking back at what I have said in this post about 3rd & 4th Edition, I feel part of the problem I have with 5th Edition right now is that I feel as though the designers do not understand why I didn't like 4th Edition as much as other games. For me personally, my problem with 4th Edition was not that it was not 3rd Edition. To be sure, there were things I missed when I transitioned to the new game, but nostalgia wasn't the basis for why I disliked certain things. </p><p></p><p>I also feel that -in general- the designers (WoTC) do not understand what I want out of a game. I feel as though they are speaking a language which is different from my own. I feel these ways because words such as "modularity" are used in a way which seem to mean something very different from what the word means to me and what I thought was meant when they had originally used the term. I fear that their lack of understanding of what I want, and my perceived lack of understanding about why I did or didn't like certain aspects of 3rd and 4th Edition will lead to a game which includes what I view as the worst aspects of both while simultaneously doing away with the parts I liked from both. Perhaps it's an irrational fear, but it's one I have.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 5997306, member: 58416"] There were a lot of things about 4E I liked -which might surprise a few people who have seen some of my previous posts. The main problem I had was that I did not feel the mechanical structure of the game lent itself to the kind of stories I wanted to tell very well. Oddly, I also didn't feel the mechanical structure of the game lent itself to the kind of story that the early 4E fluff told very well either. This has put me in an odd position. The few areas where I feel 4E improved upon the 3rd edition model were enough of an improvement that I do not feel like I want to go back to 3rd Edition. However; at the same time, I do not prefer the core ideals about gameplay and style which 4E is based upon. After having explored other games, I sometimes question whether or not D&D ever was the game for me or if -as page one of this thread mentioned- "I just didn't know any better." Strangely, even though I've never played 2nd Edition, I find that the books for 2nd Edition D&D seem to speak to me. I'm not exactly sure what it is about the presentation of them or what exactly it is about the way they are written, but there's something there which makes me want to play the game in spite of complaints of thac0 and various other things. There's a style there which speaks to me on some level. I also have not played 1st Edition, but I plan to soon. Even though I still have some questions about the "charity" nature of the reprints and what exactly goes to the charity out of what I paid, I chose to buy the reprints. I wanted to broaden my D&D experience and see what had come before. I wanted a more informed D&D experience. I wanted to see if maybe there was a type of game; a type of experience that I was missing with the more modern style of the game. To some extent, I also just wanted to have a cool conversation piece on my bookshelf. Now, I have 5th Edition to look at. There are a few things I see which make me feel good about the future of D&D, but there are also things which make me feel negative. Even worse, there are things which drive me to the brink of apathy toward the brand. Looking back at what I have said in this post about 3rd & 4th Edition, I feel part of the problem I have with 5th Edition right now is that I feel as though the designers do not understand why I didn't like 4th Edition as much as other games. For me personally, my problem with 4th Edition was not that it was not 3rd Edition. To be sure, there were things I missed when I transitioned to the new game, but nostalgia wasn't the basis for why I disliked certain things. I also feel that -in general- the designers (WoTC) do not understand what I want out of a game. I feel as though they are speaking a language which is different from my own. I feel these ways because words such as "modularity" are used in a way which seem to mean something very different from what the word means to me and what I thought was meant when they had originally used the term. I fear that their lack of understanding of what I want, and my perceived lack of understanding about why I did or didn't like certain aspects of 3rd and 4th Edition will lead to a game which includes what I view as the worst aspects of both while simultaneously doing away with the parts I liked from both. Perhaps it's an irrational fear, but it's one I have. [/QUOTE]
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