Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
You can't necessarily go back
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Falling Icicle" data-source="post: 5997321" data-attributes="member: 17077"><p>I really don't see the comparison. Pre-3.x editions of D&D were clumsy assemblages of rules and haphazardly thrown together mechanics. Everything was resolved differently from everything else. Attack rolls worked one way (remember THAC0?), rogue skills were percentile rolls, skills (nonweapon proficiencies) were d20 rolls, etc. There was no unified mechanic. It was a jumbled mess. </p><p></p><p>Of course, that jumbled mess did have its charms. But I don't think there's any comparison to 5e. 5e uses the same basic unified d20 mechanic that has been a part of the game since 3e. There is no THAC0 or weird tables or random percentile rolls just for the heck of it. Everything is consistent and alot of thougth is clearly being put into the rules, even though it's far from finished.</p><p></p><p>You can make an argument that 5e is harkening back to some of the viewpoints of older editions, such as DM empowerment. But that is more of a rules philosophy than a mechanical thing. But that kind of thing is really just a matter of personal taste. Some people prefer that approach and other people don't.</p><p></p><p>5e may not be your cup of tea. That's fine. 4e wasn't really mine either, but I still admit it was a very well designed game. There's nothing wrong with liking 4e better than 5e, but let's be fair here. Saying that they're deliberately using poorly constructed rules because they think we don't know any better is going too far. I also think it's unfair to say that they're just redoing what older editions did. I've seen alot more innovation in this edition than I ever expected to.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 5997321, member: 17077"] I really don't see the comparison. Pre-3.x editions of D&D were clumsy assemblages of rules and haphazardly thrown together mechanics. Everything was resolved differently from everything else. Attack rolls worked one way (remember THAC0?), rogue skills were percentile rolls, skills (nonweapon proficiencies) were d20 rolls, etc. There was no unified mechanic. It was a jumbled mess. Of course, that jumbled mess did have its charms. But I don't think there's any comparison to 5e. 5e uses the same basic unified d20 mechanic that has been a part of the game since 3e. There is no THAC0 or weird tables or random percentile rolls just for the heck of it. Everything is consistent and alot of thougth is clearly being put into the rules, even though it's far from finished. You can make an argument that 5e is harkening back to some of the viewpoints of older editions, such as DM empowerment. But that is more of a rules philosophy than a mechanical thing. But that kind of thing is really just a matter of personal taste. Some people prefer that approach and other people don't. 5e may not be your cup of tea. That's fine. 4e wasn't really mine either, but I still admit it was a very well designed game. There's nothing wrong with liking 4e better than 5e, but let's be fair here. Saying that they're deliberately using poorly constructed rules because they think we don't know any better is going too far. I also think it's unfair to say that they're just redoing what older editions did. I've seen alot more innovation in this edition than I ever expected to. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
You can't necessarily go back
Top