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<blockquote data-quote="triqui" data-source="post: 6000372" data-attributes="member: 57948"><p>I think we are dancing around the same idea, but I don't get my point across. </p><p></p><p>I agree that the game shouldn't be combatcentric. What I'm saying is that there WILL be optimizated builds for exploration an social interaction. There are already such builds ( <a href="http://www.dandwiki.com/wiki/Politico_(3.5e_Optimized_Character_Build" target="_blank">http://www.dandwiki.com/wiki/Politico_(3.5e_Optimized_Character_Build</a>) ), they aren't very prominent because those legs of the game are minimal currently, and combat trumps all. But there'll be a "best way to build a social character" and a "best character in exploration and trapfiniding" builds, just like there are now "best tanky build" and "highest AOE dpr", or whatever. There will be a "best all around character" too. When you have a combination of choices (like class, race, theme, background, feats, spells), some of them are going to be mathematically better than others. For example, is probable than an Fighter - Archer elf with long bow is matthematically better at long range DPS than a halfling Paladin- Peasant with shortbow. Nothing stops you to play a halfling ranged paladin if you have fun with it, but it'll be subopimal. However, the same is true in videogames. Nothing stops you to go play WoW or Diablo 3 and build whatever character you like, within the rules. You can go and build a D3 melee Demon Hunter, for example. There are bilds like that in youtube. It's going to be inferior to the cookie cutters, though.</p></blockquote><p></p>
[QUOTE="triqui, post: 6000372, member: 57948"] I think we are dancing around the same idea, but I don't get my point across. I agree that the game shouldn't be combatcentric. What I'm saying is that there WILL be optimizated builds for exploration an social interaction. There are already such builds ( [url]http://www.dandwiki.com/wiki/Politico_(3.5e_Optimized_Character_Build[/url]) ), they aren't very prominent because those legs of the game are minimal currently, and combat trumps all. But there'll be a "best way to build a social character" and a "best character in exploration and trapfiniding" builds, just like there are now "best tanky build" and "highest AOE dpr", or whatever. There will be a "best all around character" too. When you have a combination of choices (like class, race, theme, background, feats, spells), some of them are going to be mathematically better than others. For example, is probable than an Fighter - Archer elf with long bow is matthematically better at long range DPS than a halfling Paladin- Peasant with shortbow. Nothing stops you to play a halfling ranged paladin if you have fun with it, but it'll be subopimal. However, the same is true in videogames. Nothing stops you to go play WoW or Diablo 3 and build whatever character you like, within the rules. You can go and build a D3 melee Demon Hunter, for example. There are bilds like that in youtube. It's going to be inferior to the cookie cutters, though. [/QUOTE]
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