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<blockquote data-quote="Emerikol" data-source="post: 6003629" data-attributes="member: 6698278"><p>While I wouldn't say hit points are exactly meat, my characters do know their hit points. So practically it is as if they were meat. This is unrealistic but as I've said many times it's not dissociative.</p><p></p><p></p><p></p><p>A character knows the general range. If 10d6 is what ten feet of falling does to you then they know that general range. At least as well as any of us know such stuff. I'm not saying the character is thinking a number. But the number relates to a real thing.</p><p></p><p></p><p>In your games. In mine as I've said we don't do like you do.</p><p></p><p></p><p></p><p>4e is the first edition that forced dissociation. D&D never in any edition tried to be realistic. Short of houseruling away dailies which would be a pretty big change there is nothing to do to get away from it.</p><p></p><p></p><p>I don't doubt you believe this. But the mechanics are the game. If I play GURPS in the forgotten realms I'm playing GURPS not D&D. And for me 4e departed too far from what is D&D to still be considered a descendent of that game. It got printed anyway so what. Thats my opinion and how I feel. No reflection on how you feel. It is a valid perspective though and saying "4e isn't D&D" is a short hand way of easily saying this statement.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 6003629, member: 6698278"] While I wouldn't say hit points are exactly meat, my characters do know their hit points. So practically it is as if they were meat. This is unrealistic but as I've said many times it's not dissociative. A character knows the general range. If 10d6 is what ten feet of falling does to you then they know that general range. At least as well as any of us know such stuff. I'm not saying the character is thinking a number. But the number relates to a real thing. In your games. In mine as I've said we don't do like you do. 4e is the first edition that forced dissociation. D&D never in any edition tried to be realistic. Short of houseruling away dailies which would be a pretty big change there is nothing to do to get away from it. I don't doubt you believe this. But the mechanics are the game. If I play GURPS in the forgotten realms I'm playing GURPS not D&D. And for me 4e departed too far from what is D&D to still be considered a descendent of that game. It got printed anyway so what. Thats my opinion and how I feel. No reflection on how you feel. It is a valid perspective though and saying "4e isn't D&D" is a short hand way of easily saying this statement. [/QUOTE]
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