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<blockquote data-quote="Tony Vargas" data-source="post: 6006032" data-attributes="member: 996"><p>I have to agree with you on that, even if we are only speculating. It was a serious mis-reading of the market, thinking that the OGL was taking business away from them, when it was really helping to keep D&D at the top of the heap. Breaking with the OGL and trying to 'poison' it with the GSL blew up in their face, and I can't say I feel bad for that aspect of it. </p><p></p><p>In a way, they may be making the same mistake (seeing the OGL as a mistake and 3pps as competitors rather than de-facto partners or stakeholders), again, in thinking that they must re-capture the lost revenue represented by Pathfinder, by bringing Pathfinder players back to the fold somehow. </p><p></p><p>It also remains to be seen if 5e will be a d20 game with it's own SRD, another attempt at killing the OGL, or simply a standard-issue proprietary game. </p><p></p><p>IMHO, only an OGL version has a shot at re-uniting the fan base to any degree at all.</p><p></p><p>If there were? Sure, /perfect/ balance is an ideal that can't be achieved, but there are plenty of reasonably well-balanced games, some of them are even RPGs, one of those even had the D&D logo. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>There wasn't a lot of consistency about the objections to 4e, even those voiced by a single edition-warrior could be more than a little contradictory. But, if you look at what was being demanded rather than the mix of rationalizations being given for those demands, it was the things that 4e did to balance the game that were directly in the cross-hairs. </p><p></p><p>It would be interesting to hear some frank discussion of the /benefits/ of some degree of imbalance. Imbalance is being demanded: I'd like to hear ways that the desired imbalance would make 5e better, rather than complaints about how 4e achieved balance.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6006032, member: 996"] I have to agree with you on that, even if we are only speculating. It was a serious mis-reading of the market, thinking that the OGL was taking business away from them, when it was really helping to keep D&D at the top of the heap. Breaking with the OGL and trying to 'poison' it with the GSL blew up in their face, and I can't say I feel bad for that aspect of it. In a way, they may be making the same mistake (seeing the OGL as a mistake and 3pps as competitors rather than de-facto partners or stakeholders), again, in thinking that they must re-capture the lost revenue represented by Pathfinder, by bringing Pathfinder players back to the fold somehow. It also remains to be seen if 5e will be a d20 game with it's own SRD, another attempt at killing the OGL, or simply a standard-issue proprietary game. IMHO, only an OGL version has a shot at re-uniting the fan base to any degree at all. If there were? Sure, /perfect/ balance is an ideal that can't be achieved, but there are plenty of reasonably well-balanced games, some of them are even RPGs, one of those even had the D&D logo. ;) There wasn't a lot of consistency about the objections to 4e, even those voiced by a single edition-warrior could be more than a little contradictory. But, if you look at what was being demanded rather than the mix of rationalizations being given for those demands, it was the things that 4e did to balance the game that were directly in the cross-hairs. It would be interesting to hear some frank discussion of the /benefits/ of some degree of imbalance. Imbalance is being demanded: I'd like to hear ways that the desired imbalance would make 5e better, rather than complaints about how 4e achieved balance. [/QUOTE]
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