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<blockquote data-quote="rounser" data-source="post: 6006069" data-attributes="member: 1106"><p>I'm going to throw something out here:</p><p></p><p>D&D has powerful wizards that can outclass the warriors in some ways, and especially at high levels. Part of it's identity is unashamedly as an "Ars Magica Lite". Trying to balance the classes too much at all levels doesn't match D&D's fantasy reality, and is unrealistic within D&D's milieu (and kind of politically correct and boring).</p><p></p><p>That is not to say that problems like the wizard rendering thieves obsolete should not be addressed, but suping up the fighter into mystical wire fu wuxia anime territory is folly, as it doesn't match the occidental fantasy reality that most D&D is rooted in. And going all Dragonball Z will not sell D&D. The result of going that way is incoherent mush, not something that can be related back to sources like The Hobbit.</p><p></p><p>Oh and:</p><p>12) The implied setting was mucked up by weird races like teleporting "eladrin" and dragonpeople, losing it's status as a generic fantasy toolkit. Coupled with classes with no archetype like the warlord in the core, the ability to worldbuild anything other than a specifically flavored world was severely compromised by 4E, which is an attack on the heart of one of the main reasons why people choose to play D&D at all (worldbuilding with a generic fantasy toolkit).</p></blockquote><p></p>
[QUOTE="rounser, post: 6006069, member: 1106"] I'm going to throw something out here: D&D has powerful wizards that can outclass the warriors in some ways, and especially at high levels. Part of it's identity is unashamedly as an "Ars Magica Lite". Trying to balance the classes too much at all levels doesn't match D&D's fantasy reality, and is unrealistic within D&D's milieu (and kind of politically correct and boring). That is not to say that problems like the wizard rendering thieves obsolete should not be addressed, but suping up the fighter into mystical wire fu wuxia anime territory is folly, as it doesn't match the occidental fantasy reality that most D&D is rooted in. And going all Dragonball Z will not sell D&D. The result of going that way is incoherent mush, not something that can be related back to sources like The Hobbit. Oh and: 12) The implied setting was mucked up by weird races like teleporting "eladrin" and dragonpeople, losing it's status as a generic fantasy toolkit. Coupled with classes with no archetype like the warlord in the core, the ability to worldbuild anything other than a specifically flavored world was severely compromised by 4E, which is an attack on the heart of one of the main reasons why people choose to play D&D at all (worldbuilding with a generic fantasy toolkit). [/QUOTE]
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