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<blockquote data-quote="Obryn" data-source="post: 6006454" data-attributes="member: 11821"><p>If you consider "Ignore the entire PHB full of classes and only use the ones in the DMG" to be equivalent to, "A magic doodad doesn't exist in my game" then I think you're the one using the term incorrectly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>And - like I said - this means that the PCs are a cut above the NPCs. I'm not disagreeing that Fighters are better-trained than Warriors in the setting; I'm taking it as a given. (The Heroic vs. Standard array, should you use them, likewise confirms the separation, much like 4d6 rolling and class levels in AD&D.) This is not a bizarre twisting of how 3.x is played or some sort of edge-case. The entire system assumes PCs are predominantly using PC classes.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 6006454, member: 11821"] If you consider "Ignore the entire PHB full of classes and only use the ones in the DMG" to be equivalent to, "A magic doodad doesn't exist in my game" then I think you're the one using the term incorrectly. :) And - like I said - this means that the PCs are a cut above the NPCs. I'm not disagreeing that Fighters are better-trained than Warriors in the setting; I'm taking it as a given. (The Heroic vs. Standard array, should you use them, likewise confirms the separation, much like 4d6 rolling and class levels in AD&D.) This is not a bizarre twisting of how 3.x is played or some sort of edge-case. The entire system assumes PCs are predominantly using PC classes. -O [/QUOTE]
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