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<blockquote data-quote="Obryn" data-source="post: 6006747" data-attributes="member: 11821"><p>My ultimate point (once again <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) is that the PCs' mechanical "specialness" is hardcoded into the default 3.5 rules at character generation. My specific examples have been (1) free access to PC classes whereas the world as a whole is largely using NPC classes, and (2) "elite" status which includes better stats and max HPs at 1st level.</p><p></p><p>Remithalis quoted most of the relevant passages up-thread, but here we go:</p><p></p><p></p><p></p><p>I am, once again, <strong>not </strong>arguing any of the following:</p><p>(1) that PCs cannot take NPC classes.</p><p>(2) that NPCs cannot take PC classes.</p><p>(3) that PCs, NPCs, and monsters cannot take and/or multiclass in any combination PC and/or NPC classes, only that some NPC classes are absolutely worse, mechanically, than similar PC classes.</p><p>(4) that PCs and NPCs are playing entirely different games past generation or that their ability scores or statistics mean different things.</p><p>(5) that you or your players have not had fun using NPC classes for PCs in your games.</p><p>(6) that you cannot use the 3.5 rules to play "butchers & bakers" if you so choose.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 6006747, member: 11821"] My ultimate point (once again :)) is that the PCs' mechanical "specialness" is hardcoded into the default 3.5 rules at character generation. My specific examples have been (1) free access to PC classes whereas the world as a whole is largely using NPC classes, and (2) "elite" status which includes better stats and max HPs at 1st level. Remithalis quoted most of the relevant passages up-thread, but here we go: I am, once again, [B]not [/B]arguing any of the following: (1) that PCs cannot take NPC classes. (2) that NPCs cannot take PC classes. (3) that PCs, NPCs, and monsters cannot take and/or multiclass in any combination PC and/or NPC classes, only that some NPC classes are absolutely worse, mechanically, than similar PC classes. (4) that PCs and NPCs are playing entirely different games past generation or that their ability scores or statistics mean different things. (5) that you or your players have not had fun using NPC classes for PCs in your games. (6) that you cannot use the 3.5 rules to play "butchers & bakers" if you so choose. -O [/QUOTE]
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