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<blockquote data-quote="Hussar" data-source="post: 6020611" data-attributes="member: 22779"><p>Obryn's analysis pretty much nails this. There's a reason that you cannot 1:1 translate 1e to 3e encounters. If you do, you jack up the level by about 4-6 simply because of the numbers of creatures in a given encounter. Keep on the Borderlands, if you did a straight 1:1 translation, would be an adventure for about 7th level characters. 1st level character's wouldn't even survive the kobold encounters.</p><p></p><p>However, that being said, Lanefan's point about Death's Door is well taken. From 2e onward, characters had that 10 HP buffer tacked onto their HP automatically. That does tend to make the character's a bit more durable. Only problem is, 3e upped the offense on baddies so much.</p><p></p><p>But, yeah, if you took out death's door, that would likely bring AD&D in line with 3e as far as what HP mean.</p><p></p><p>Now, Shadeydm, if all you want to say is that the raw number of hp has increased from edition to edition, fair enough. To which, I respond, so what? Taken in isolation, that increase is meaningless. Without actually placing it in context, it doesn't mean anything. It's the removal of context that I'm questioning here. I mean, a 3e dragon has a LOT more hp than a 1e dragon. Does that mean that it takes a lot longer to kill a 3e dragon? Well, not really since 3e characters also have had their offensive capabilities greatly increased from a baseline 1e character.</p><p></p><p>Without context, your point doesn't really mean anything. Ok, so different editions give out different starting HP. So what?</p></blockquote><p></p>
[QUOTE="Hussar, post: 6020611, member: 22779"] Obryn's analysis pretty much nails this. There's a reason that you cannot 1:1 translate 1e to 3e encounters. If you do, you jack up the level by about 4-6 simply because of the numbers of creatures in a given encounter. Keep on the Borderlands, if you did a straight 1:1 translation, would be an adventure for about 7th level characters. 1st level character's wouldn't even survive the kobold encounters. However, that being said, Lanefan's point about Death's Door is well taken. From 2e onward, characters had that 10 HP buffer tacked onto their HP automatically. That does tend to make the character's a bit more durable. Only problem is, 3e upped the offense on baddies so much. But, yeah, if you took out death's door, that would likely bring AD&D in line with 3e as far as what HP mean. Now, Shadeydm, if all you want to say is that the raw number of hp has increased from edition to edition, fair enough. To which, I respond, so what? Taken in isolation, that increase is meaningless. Without actually placing it in context, it doesn't mean anything. It's the removal of context that I'm questioning here. I mean, a 3e dragon has a LOT more hp than a 1e dragon. Does that mean that it takes a lot longer to kill a 3e dragon? Well, not really since 3e characters also have had their offensive capabilities greatly increased from a baseline 1e character. Without context, your point doesn't really mean anything. Ok, so different editions give out different starting HP. So what? [/QUOTE]
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