Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
You can't necessarily go back
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Obryn" data-source="post: 6020853" data-attributes="member: 11821"><p>You're confusing two things here.</p><p></p><p>There's two main ways to die.</p><p></p><p>First is: <strong>Hit your negative bloodied value, and die</strong>.</p><p></p><p>This is remarkably easy to hit at low level (especially 1st), but rather hard to hit at paragon tier and above. Even if enemies aren't specifically attacking downed combatants (which they might do if they are, for example, flesh-eating ghouls), the frequency of area effects and ongoing damage can cause all sorts of damage after unconsciousness.</p><p></p><p>The second is via <strong>death saves</strong>. If you're at 0 HP or below, when it's your turn, you roll a 4e-style save. (That is, success on a 10+.) Succeeding on one doesn't stop your dying; it just holds it off that round. Three failures over the course of an encounter and you're dead. (So if you fail two death saves, get healed back to consciousness, and then go unconscious again and fail another death save, you're dead.) If you get a 20+ on your death save, after fairly uncommon modifiers, you get to immediately spend a healing surge. I've seen this happen maybe once a year, so it doesn't come up often, but it's awesome when it does.</p><p></p><p>These two systems operate in <em>parallel</em>; you can die at -1 HP if you fail 3 saves, or go to -Bloodied without ever making a death save. The game gets pretty tense when you have a few PCs rolling them.</p><p></p><p>I'd say deaths in my game at low levels were about evenly split between the two, with maybe negative bloodied edging out death saves. It tends to be fun and exciting in play - though like most things in 4e, it's not particularly swingy.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 6020853, member: 11821"] You're confusing two things here. There's two main ways to die. First is: [B]Hit your negative bloodied value, and die[/B]. This is remarkably easy to hit at low level (especially 1st), but rather hard to hit at paragon tier and above. Even if enemies aren't specifically attacking downed combatants (which they might do if they are, for example, flesh-eating ghouls), the frequency of area effects and ongoing damage can cause all sorts of damage after unconsciousness. The second is via [B]death saves[/B]. If you're at 0 HP or below, when it's your turn, you roll a 4e-style save. (That is, success on a 10+.) Succeeding on one doesn't stop your dying; it just holds it off that round. Three failures over the course of an encounter and you're dead. (So if you fail two death saves, get healed back to consciousness, and then go unconscious again and fail another death save, you're dead.) If you get a 20+ on your death save, after fairly uncommon modifiers, you get to immediately spend a healing surge. I've seen this happen maybe once a year, so it doesn't come up often, but it's awesome when it does. These two systems operate in [I]parallel[/I]; you can die at -1 HP if you fail 3 saves, or go to -Bloodied without ever making a death save. The game gets pretty tense when you have a few PCs rolling them. I'd say deaths in my game at low levels were about evenly split between the two, with maybe negative bloodied edging out death saves. It tends to be fun and exciting in play - though like most things in 4e, it's not particularly swingy. -O [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
You can't necessarily go back
Top