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You can't play that, you don't RP well enough
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<blockquote data-quote="Dread October" data-source="post: 2115715" data-attributes="member: 30006"><p>Because in the end, that's what he really likes to play. He may dress it differently everytime you guys start a new campaign but for some people they don't want to expand their horizons and really, why should they?</p><p> </p><p>I won't say that I've never told a player what they are good or bad at because I'm sure I have. I have played with player "MR" for years and in the beginning she always played spell casters. When her turn came, she'd start to pour through page after page of regression charts to find what spell she should be casting as if we were actually playing a video game. Nevermind the fact that sometimes, running was the only real option anyway.</p><p> </p><p> Eventually the group noticed that in a purely roleplaying sense, like interactions w/ NPCs and other characters, she did great but her choice of class sucked. When she played a fighter type, she rocked. I can conclude from this without feeling like she'd been stiffled, that she should play spellcasters BECAUSE the game slows down due to a lack of ability to handle all of those options. </p><p> </p><p>If you know your players because you've played with them, then it makes sense that you are able to evaluate what they bring to the table and what they take away from it. I do not run games so my friends can become better players. I run games because I have fun playing games with my friends. I order to keep it fun, I may have to tell a guy that he blows at playing LG so please pick a different alignment.</p><p> </p><p>Dread October</p></blockquote><p></p>
[QUOTE="Dread October, post: 2115715, member: 30006"] Because in the end, that's what he really likes to play. He may dress it differently everytime you guys start a new campaign but for some people they don't want to expand their horizons and really, why should they? I won't say that I've never told a player what they are good or bad at because I'm sure I have. I have played with player "MR" for years and in the beginning she always played spell casters. When her turn came, she'd start to pour through page after page of regression charts to find what spell she should be casting as if we were actually playing a video game. Nevermind the fact that sometimes, running was the only real option anyway. Eventually the group noticed that in a purely roleplaying sense, like interactions w/ NPCs and other characters, she did great but her choice of class sucked. When she played a fighter type, she rocked. I can conclude from this without feeling like she'd been stiffled, that she should play spellcasters BECAUSE the game slows down due to a lack of ability to handle all of those options. If you know your players because you've played with them, then it makes sense that you are able to evaluate what they bring to the table and what they take away from it. I do not run games so my friends can become better players. I run games because I have fun playing games with my friends. I order to keep it fun, I may have to tell a guy that he blows at playing LG so please pick a different alignment. Dread October [/QUOTE]
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