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You can't play that, you don't RP well enough
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<blockquote data-quote="Cassandra" data-source="post: 2115887" data-attributes="member: 18157"><p>While I can sympathize with those who say, "Let the player try it, you'll never get better without branching out," I think a line has to be drawn somewhere. Our gaming group (which has sort of faded in and out in the past 15 years, but still has several of the same people) has one fellow who has been gaming since D&D came in three small paper books. Over the years he has played nearly every character class, most races and both sexes. He has also successfully played other RPGs in modern, supers and sci-fi genre. However, one thing he CANNOT play is a Vulcan. </p><p></p><p>We played Star Trek RPG for a couple years, and this fellow played Vulcans two or three times. After having tried every way we could to explain his characters' emotional reactions to situations, we bundled the last character home to deal with his pon farr and declared the guy could never play a Vulcan again. Harsh? Maybe, but his portrayals required too great of a suspension of disbelief, and made staying in character hard for the rest of the group. </p><p></p><p>I just don't think every situation can be judged by the same default standards.</p></blockquote><p></p>
[QUOTE="Cassandra, post: 2115887, member: 18157"] While I can sympathize with those who say, "Let the player try it, you'll never get better without branching out," I think a line has to be drawn somewhere. Our gaming group (which has sort of faded in and out in the past 15 years, but still has several of the same people) has one fellow who has been gaming since D&D came in three small paper books. Over the years he has played nearly every character class, most races and both sexes. He has also successfully played other RPGs in modern, supers and sci-fi genre. However, one thing he CANNOT play is a Vulcan. We played Star Trek RPG for a couple years, and this fellow played Vulcans two or three times. After having tried every way we could to explain his characters' emotional reactions to situations, we bundled the last character home to deal with his pon farr and declared the guy could never play a Vulcan again. Harsh? Maybe, but his portrayals required too great of a suspension of disbelief, and made staying in character hard for the rest of the group. I just don't think every situation can be judged by the same default standards. [/QUOTE]
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You can't play that, you don't RP well enough
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