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You can't win this encounter
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<blockquote data-quote="S'mon" data-source="post: 8228308" data-attributes="member: 463"><p>Not all players are capable of coming up with a plausible plan. If the enemy are pursuing and it does not look like escape is automatic - eg some monsters are faster than the slowest PCs - then I think there should be a chance for PCs to be caught & killed. At the very least, the more quick thinking players need to come up with a way to save the laggards. There should be an impression of danger but I'm not overly concerned* with killing fleeing PCs unless the situation is really bad, eg they're in the open being hunted by a flying dragon. In that kind of worst case scenario they may need to scatter or choose to TPK together.</p><p></p><p>*This works both ways - fleeing enemies usually escape too, unless the PCs are unusually determined to hunt them down. I'd say around 90% of the time when PCs or enemies flee the battlefield, they escape OK. Exceptions tend to be slow, high priority targets without stealth, eg I remember in a 4e game around 2010 the PCs chased down and killed a hobgoblin commander they were really keen on getting.</p></blockquote><p></p>
[QUOTE="S'mon, post: 8228308, member: 463"] Not all players are capable of coming up with a plausible plan. If the enemy are pursuing and it does not look like escape is automatic - eg some monsters are faster than the slowest PCs - then I think there should be a chance for PCs to be caught & killed. At the very least, the more quick thinking players need to come up with a way to save the laggards. There should be an impression of danger but I'm not overly concerned* with killing fleeing PCs unless the situation is really bad, eg they're in the open being hunted by a flying dragon. In that kind of worst case scenario they may need to scatter or choose to TPK together. *This works both ways - fleeing enemies usually escape too, unless the PCs are unusually determined to hunt them down. I'd say around 90% of the time when PCs or enemies flee the battlefield, they escape OK. Exceptions tend to be slow, high priority targets without stealth, eg I remember in a 4e game around 2010 the PCs chased down and killed a hobgoblin commander they were really keen on getting. [/QUOTE]
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