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<blockquote data-quote="DM_Blake" data-source="post: 4328801" data-attributes="member: 57267"><p>Well said, and well deserving of being quoted and repeated.</p><p></p><p>Must use before the end of round doesn't imply that can break other rules to use the action point.</p><p></p><p>Up to now, there's been some "Apples vs. Oranges" discussion here.</p><p></p><p>The whole "Specific vs. General" rule has been invoked, but those who are invoking this rule are actually invoking a specific apple vs. a general orange.</p><p></p><p>In other words, if it specifically stated "this extra action point may be spent even if you've already spent an action point", then you would have a specific ruling about the 1 AP per encounter rule that trumps the general limit of 1 AP per encounter.</p><p></p><p>But it doesn't say that.</p><p></p><p>In fact, it doesn't say anything about how many APs you can spend this round.</p><p></p><p>So, what is the "Specific vs. General" rule here?</p><p></p><p style="margin-left: 20px">Generally, you begin each day after an extended rest with 1 AP. Generally, you gain 1 AP every milestone (two encounters). Specifically, this power allows you to gain an AP in a way that is not generally allowed.</p><p></p><p><strong>Therefore, the "Specific" rule that you gain an extra AP trumps the "General" rule that you start with 1 AP and gain 1 AP every milestone.</strong></p><p></p><p>Furthermore. </p><p></p><p style="margin-left: 20px">Generally you can save AP until you wish to use them. Generally you lose all saved APs during an extended rest after which you begin a new day with 1 AP. Specifically, the extra AP you gain with this power must be used by the end of your next round.</p><p></p><p><strong>Therefore, the "Specific" rule that you must use your extra AP by the end of your next round trumps the "General" rule that you can save action points as long as you like until you choose to spend them or take an extended rest.</strong></p><p></p><p>So, when invoking the "Specific vs. General" rule, make sure you're invoking it with the correct spcific rule vs. the correct general rule.</p></blockquote><p></p>
[QUOTE="DM_Blake, post: 4328801, member: 57267"] Well said, and well deserving of being quoted and repeated. Must use before the end of round doesn't imply that can break other rules to use the action point. Up to now, there's been some "Apples vs. Oranges" discussion here. The whole "Specific vs. General" rule has been invoked, but those who are invoking this rule are actually invoking a specific apple vs. a general orange. In other words, if it specifically stated "this extra action point may be spent even if you've already spent an action point", then you would have a specific ruling about the 1 AP per encounter rule that trumps the general limit of 1 AP per encounter. But it doesn't say that. In fact, it doesn't say anything about how many APs you can spend this round. So, what is the "Specific vs. General" rule here? [INDENT]Generally, you begin each day after an extended rest with 1 AP. Generally, you gain 1 AP every milestone (two encounters). Specifically, this power allows you to gain an AP in a way that is not generally allowed.[/INDENT] [B]Therefore, the "Specific" rule that you gain an extra AP trumps the "General" rule that you start with 1 AP and gain 1 AP every milestone.[/B] Furthermore. [INDENT]Generally you can save AP until you wish to use them. Generally you lose all saved APs during an extended rest after which you begin a new day with 1 AP. Specifically, the extra AP you gain with this power must be used by the end of your next round.[/INDENT] [B]Therefore, the "Specific" rule that you must use your extra AP by the end of your next round trumps the "General" rule that you can save action points as long as you like until you choose to spend them or take an extended rest.[/B] So, when invoking the "Specific vs. General" rule, make sure you're invoking it with the correct spcific rule vs. the correct general rule. [/QUOTE]
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