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You know what? I think I'm done with XP
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<blockquote data-quote="Nathanael" data-source="post: 377059" data-attributes="member: 5784"><p>For magic item creation and also item leveling (as per the Dragon Mag system), I send the individual PC on a quest for the components (and as a side effect of thr adventure, XP). The other PC's play the part of NPC's that are along for whatever reason. </p><p></p><p>In this way, all get to play, and all stay at the same level, as all the XP earned goes towards the item created/leveled. It also gives the other players a chance to play a different one shot character and is very useful for games where all the players aren't available.</p><p></p><p>I haven't applied this to XP spent on spell use yet, but I assume that the individual quest could occur afterwards to represent a spiritual journey/task for a god who granted a wish/etc. The more XP spent in this manner, the more that would need to be earned to bring the levels back into line with 'karmic destiny' (the other PC's) and therefore, the more dangerous the task. This lends itself very well to an ongoing character story and a neat sidetrek adventure...</p></blockquote><p></p>
[QUOTE="Nathanael, post: 377059, member: 5784"] For magic item creation and also item leveling (as per the Dragon Mag system), I send the individual PC on a quest for the components (and as a side effect of thr adventure, XP). The other PC's play the part of NPC's that are along for whatever reason. In this way, all get to play, and all stay at the same level, as all the XP earned goes towards the item created/leveled. It also gives the other players a chance to play a different one shot character and is very useful for games where all the players aren't available. I haven't applied this to XP spent on spell use yet, but I assume that the individual quest could occur afterwards to represent a spiritual journey/task for a god who granted a wish/etc. The more XP spent in this manner, the more that would need to be earned to bring the levels back into line with 'karmic destiny' (the other PC's) and therefore, the more dangerous the task. This lends itself very well to an ongoing character story and a neat sidetrek adventure... [/QUOTE]
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You know what? I think I'm done with XP
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