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You know what would end all of the arguing and fighting?
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<blockquote data-quote="Ahnehnois" data-source="post: 5997395" data-attributes="member: 17106"><p>They'll sell some books as reprints and through pdfs, but they'd never sell enough to make their business work long term. There's also not a whole lot to do but reprint things that have already been written; there is a lot of material out there for all the existing editions. And most players already have what they need.</p><p></p><p>Most importantly, D&D is not a static thing. It does require revision and expansion. There are problems that pop up in the rules over time. There are things that need to be improved. Until 4e, the edition treadmill was, while hardly perfect, sufficiently successful to maintain the dominance of the D&D brand and improve the overall quality of the rules with each edition. But this last time, that didn't happen, and the D&D brand has cratered.</p><p></p><p>Two problems. One, D&D players are typically intelligent and opinionated and diverse and it is difficult to please all of them. That one's been around forever.</p><p></p><p>Two, WotC just isn't good enough. Most of whatever talent and vision exists in the industry worked for WotC at some point, but has been fired/laid off and has moved on to work for any number of smaller but better companies. The business and creative people at WotC clearly don't work together well. Through some combination of unforseeable misfortune and forseeable incompetence, their tech staff has utterly failed. D&D is not profitable enough for them to spend the money they need to to hire staff and make a better game. Things are not looking good for this company.</p><p></p><p>Is releasing another edition going to turn things around? Probably not. But it's their best, last option. The all edition approach won't fix anything.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5997395, member: 17106"] They'll sell some books as reprints and through pdfs, but they'd never sell enough to make their business work long term. There's also not a whole lot to do but reprint things that have already been written; there is a lot of material out there for all the existing editions. And most players already have what they need. Most importantly, D&D is not a static thing. It does require revision and expansion. There are problems that pop up in the rules over time. There are things that need to be improved. Until 4e, the edition treadmill was, while hardly perfect, sufficiently successful to maintain the dominance of the D&D brand and improve the overall quality of the rules with each edition. But this last time, that didn't happen, and the D&D brand has cratered. Two problems. One, D&D players are typically intelligent and opinionated and diverse and it is difficult to please all of them. That one's been around forever. Two, WotC just isn't good enough. Most of whatever talent and vision exists in the industry worked for WotC at some point, but has been fired/laid off and has moved on to work for any number of smaller but better companies. The business and creative people at WotC clearly don't work together well. Through some combination of unforseeable misfortune and forseeable incompetence, their tech staff has utterly failed. D&D is not profitable enough for them to spend the money they need to to hire staff and make a better game. Things are not looking good for this company. Is releasing another edition going to turn things around? Probably not. But it's their best, last option. The all edition approach won't fix anything. [/QUOTE]
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You know what would end all of the arguing and fighting?
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