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You know what would end all of the arguing and fighting?
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<blockquote data-quote="billd91" data-source="post: 5997417" data-attributes="member: 3400"><p>And with food, that makes some sense. With time-intensive hobbies, however, I don't think the analogy with food products is very helpful. The effort to switch from Coke to Cherry Coke or Vanilla Coke or Mr. Pibb is trivial. I can select one or the other interchangeably depending on my tastes right now and still have my sweet tooth and thirst satisfied. Not so RPGs (or many other hobbies) which have extensive rules to learn and master, characters to develop, scenarios and worlds to build.</p></blockquote><p></p>
[QUOTE="billd91, post: 5997417, member: 3400"] And with food, that makes some sense. With time-intensive hobbies, however, I don't think the analogy with food products is very helpful. The effort to switch from Coke to Cherry Coke or Vanilla Coke or Mr. Pibb is trivial. I can select one or the other interchangeably depending on my tastes right now and still have my sweet tooth and thirst satisfied. Not so RPGs (or many other hobbies) which have extensive rules to learn and master, characters to develop, scenarios and worlds to build. [/QUOTE]
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Community
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You know what would end all of the arguing and fighting?
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