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You make the call: Spreading the Pain
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<blockquote data-quote="ArcaneSpringboard" data-source="post: 5250113" data-attributes="member: 87400"><p>Beyond deciding to go through a portal without any idea what was on the other side, no we didn't get to choose the fight or not. The portal was also one-way, so we couldn't go back if we'd wanted to.</p><p></p><p>We certainly didn't know we were about to take on the BBEG.</p><p></p><p></p><p></p><p>I'm a Storyteller/Tactician to nearly equal degrees when taking online tests. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /> But yes, I like being a hero. I like the challenge of tactical combats and puzzles too, but I'd take a good story over a good combat any day.</p><p></p><p>I think I'd mentioned it in passing, but thought I'd bring it up here. I'm usually the DM for our group, and I think a large part of my issue here is a difference of DMing philosophy. Scott (the DM on the night in question) I think does go with more of a Tactician philosophy. He mentioned in an email exchange we had that he wants to take the PCs to the limit, to a TPK if necessary.</p><p></p><p>I'm again, more of a Storyteller type DM (though admittedly I have a lot of combats). I like to give my players a chance to shine, even if the rules don't really allow it.</p><p></p><p>For example, in our session on Friday (I'm back as DM) the Artificer used Thundering Armor which he'd boosted using a Master Wand to hit a Harpy that was standing on a 5' tall obelisk and pushed it 6 squares. Now, I thought it'd be cool if that just bowled the Harpy over so I made a quick decision, had the Harpy do an Acrobatics check (it failed) and ended up having it go prone.</p><p></p><p>I do want them to feel scared at times though, which is why I'm really happy with the new Paragon/Epic damage tables. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p></p><p></p><p>No, not a lot of non-combat stuff going on in our first two adventures, but Scott is a new DM.</p><p></p><p>Then again, I'm pretty guilty about that myself...which has just inspired a new thread subject...</p><p></p><p></p><p></p><p>Best answer so far I think.</p></blockquote><p></p>
[QUOTE="ArcaneSpringboard, post: 5250113, member: 87400"] Beyond deciding to go through a portal without any idea what was on the other side, no we didn't get to choose the fight or not. The portal was also one-way, so we couldn't go back if we'd wanted to. We certainly didn't know we were about to take on the BBEG. I'm a Storyteller/Tactician to nearly equal degrees when taking online tests. :-) But yes, I like being a hero. I like the challenge of tactical combats and puzzles too, but I'd take a good story over a good combat any day. I think I'd mentioned it in passing, but thought I'd bring it up here. I'm usually the DM for our group, and I think a large part of my issue here is a difference of DMing philosophy. Scott (the DM on the night in question) I think does go with more of a Tactician philosophy. He mentioned in an email exchange we had that he wants to take the PCs to the limit, to a TPK if necessary. I'm again, more of a Storyteller type DM (though admittedly I have a lot of combats). I like to give my players a chance to shine, even if the rules don't really allow it. For example, in our session on Friday (I'm back as DM) the Artificer used Thundering Armor which he'd boosted using a Master Wand to hit a Harpy that was standing on a 5' tall obelisk and pushed it 6 squares. Now, I thought it'd be cool if that just bowled the Harpy over so I made a quick decision, had the Harpy do an Acrobatics check (it failed) and ended up having it go prone. I do want them to feel scared at times though, which is why I'm really happy with the new Paragon/Epic damage tables. :devil: No, not a lot of non-combat stuff going on in our first two adventures, but Scott is a new DM. Then again, I'm pretty guilty about that myself...which has just inspired a new thread subject... Best answer so far I think. [/QUOTE]
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