Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
You make the call: Spreading the Pain
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 5250303" data-attributes="member: 2011"><p>The thing about challenging encounters is that the DM has to play reasonably intelligent and extremely intelligent monsters the exact same way the players are playing their PCs, to the best of their ability.</p><p></p><p>Some players have their PCs do purposely stupid or random things, but the vast majority of players I have ever gamed with have their PCs do the smartest tactical move that they can think of (sometimes with table talk which pits multiple brains against just the DM).</p><p></p><p>If the DM does not do the same (with some nod to the intelligence of the monster), then he won't be challenging the players. And, players can typically tell when the DM is holding back. Some players are ok with that, some of us are not. We want to win with our wits and our abilities, not with the DM fudging decisions and/or dice in our favor. The victory is hollow if the DM throws the PCs a bone and DMs who do that tend to mostly do that when it is a close call or looking grim for the PCs. But, the victory is the sweetest if the players do succeed on their own.</p><p></p><p>If the PCs can tell what the monsters are doing, then the monsters can tell what the PCs are doing (like healing an ally). And just like it is a good tactic to focus fire on NPCs, it's a good tactic to focus fire on PCs.</p><p></p><p>Spreading the pain is for when you're teaching a new player how to play the game. Once they become a somewhat established player, the kid gloves should come off.</p><p></p><p>And yes, stun or unconsciousness or even blind sucks. We've all been there. Either one gripes about it, or one sits and enjoys the show.</p><p></p><p>Note: The one exception to this is if the DM has a monster attack an unconscious PC while other PCs are still conscious and in the fight. That's almost always just being a rat bastard DM because there are obviously bigger fish to fry at that point, even if the PC was unconscious multiple times. But if the PC is conscious, the PC is fair game for any attack.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5250303, member: 2011"] The thing about challenging encounters is that the DM has to play reasonably intelligent and extremely intelligent monsters the exact same way the players are playing their PCs, to the best of their ability. Some players have their PCs do purposely stupid or random things, but the vast majority of players I have ever gamed with have their PCs do the smartest tactical move that they can think of (sometimes with table talk which pits multiple brains against just the DM). If the DM does not do the same (with some nod to the intelligence of the monster), then he won't be challenging the players. And, players can typically tell when the DM is holding back. Some players are ok with that, some of us are not. We want to win with our wits and our abilities, not with the DM fudging decisions and/or dice in our favor. The victory is hollow if the DM throws the PCs a bone and DMs who do that tend to mostly do that when it is a close call or looking grim for the PCs. But, the victory is the sweetest if the players do succeed on their own. If the PCs can tell what the monsters are doing, then the monsters can tell what the PCs are doing (like healing an ally). And just like it is a good tactic to focus fire on NPCs, it's a good tactic to focus fire on PCs. Spreading the pain is for when you're teaching a new player how to play the game. Once they become a somewhat established player, the kid gloves should come off. And yes, stun or unconsciousness or even blind sucks. We've all been there. Either one gripes about it, or one sits and enjoys the show. Note: The one exception to this is if the DM has a monster attack an unconscious PC while other PCs are still conscious and in the fight. That's almost always just being a rat bastard DM because there are obviously bigger fish to fry at that point, even if the PC was unconscious multiple times. But if the PC is conscious, the PC is fair game for any attack. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
You make the call: Spreading the Pain
Top