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You nerf Haste... what now?
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<blockquote data-quote="Swack-Iron" data-source="post: 646819" data-attributes="member: 511"><p>I'm in that game with Unseelie, so I can answer that one for him (reconstructing the math from memory; I don't play this character). Torvo the dwarf is a Fighter 14/Barbarian 1. He has a STR base 20, with Gauntlets of Ogre Power +2. He uses a dwarven war axe 2 handed (for the 1.5x damage). He has Weapon Focus and Weapon Spec, as well as Improved Critical. And the axe is a +2 Keen weapon.</p><p></p><p>So, he's doing 9 pts. STR + 2 from Weapon Spec. + 2 from the basic magical properties of the axe, for 13+d10 damage (average 18.5 damage per swing; minimum 14, maximum 23). HOWEVER, the crit threat range on the axe is 18-20, so approximately 3 out of 20 swings are crit threats. Those shots that crit (probably 2 out of 3 crit threats confirm to criticals) his average damage is 39+3d10 (average 55.5 damage on a crit, which forces a Save vs. Massive Damage; minimum 42, maximum 69).</p><p></p><p>And all that is not even counting his Power Attack feat or raging. It doesn't hurt that the player has a reputation for phenomenally lucky dice rolling, so more often than not on a crit he'll be dishing out something more like 63+ points of damage. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Imagine how much worse it would be with a greatsword (greater threat range), or a sonic burst weapon (more damage on crits)...</p><p></p><p>All of this is perfectly reasonable amounts of damage for a character a few levels lower than Torvo the dwarf. So LokiDM, why <em>aren't</em> the fighters in your game doing damage like Torvo?</p></blockquote><p></p>
[QUOTE="Swack-Iron, post: 646819, member: 511"] I'm in that game with Unseelie, so I can answer that one for him (reconstructing the math from memory; I don't play this character). Torvo the dwarf is a Fighter 14/Barbarian 1. He has a STR base 20, with Gauntlets of Ogre Power +2. He uses a dwarven war axe 2 handed (for the 1.5x damage). He has Weapon Focus and Weapon Spec, as well as Improved Critical. And the axe is a +2 Keen weapon. So, he's doing 9 pts. STR + 2 from Weapon Spec. + 2 from the basic magical properties of the axe, for 13+d10 damage (average 18.5 damage per swing; minimum 14, maximum 23). HOWEVER, the crit threat range on the axe is 18-20, so approximately 3 out of 20 swings are crit threats. Those shots that crit (probably 2 out of 3 crit threats confirm to criticals) his average damage is 39+3d10 (average 55.5 damage on a crit, which forces a Save vs. Massive Damage; minimum 42, maximum 69). And all that is not even counting his Power Attack feat or raging. It doesn't hurt that the player has a reputation for phenomenally lucky dice rolling, so more often than not on a crit he'll be dishing out something more like 63+ points of damage. :) Imagine how much worse it would be with a greatsword (greater threat range), or a sonic burst weapon (more damage on crits)... All of this is perfectly reasonable amounts of damage for a character a few levels lower than Torvo the dwarf. So LokiDM, why [i]aren't[/i] the fighters in your game doing damage like Torvo? [/QUOTE]
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